General Information
Register Time: 13 Jul 2014, 12:44 PM
Last Visit Time: 10 Jun 2021, 13:47 PM
Steam: 76561198006448537
Residence: Australia
Nationality: Australia
Timezone: Australia/Brisbane
Game Name: LSDuffy
Sorry if the image doesn't work, but in the current main screen of Coh 2 in relation to the "66% off bundle", there appears to be a new commander for the Wehrmacht. Does anyone have any information on his abilities/traits? Thanking you Mr Duffy.
whoever saw OCF tourney Aimstrong vs Korean Army and stills defends this shit is NOOB FANBOY and a lot more
This this and more this. Korean army out played him and nothing come of it (OP units = $5340, thanks relic! Although the ISU wasn't helping). The centaur destroys any unit that tries to faust it. It's damage out put is so high that if one doesn't retreat on impact they will lose a lot more than ground.
I think i've heard the gunshot sound in the new patch (on high settings), but it was much more quiter (like a "normal" gunshot) and sounded a little bit different/out of place.
The sound would vary. Sometimes it was just in the background... other times it would blow a hole in your freakin' skull. I'm never turning the settings back to high after experiencing it first hand.
Relic should be glad we don't get a class action together and sue them for hearing damage and malpractice.
Don't ask me, Iv been comparing old builds to the latest one and for some reason their coding just got real bad this past patch/hotfix/nuclear Armageddon.
True, but you also have to take into account the ninja changes. Are they intentional? If so why don't they tell us? I wouldn't be surprised if those little changes just slip past the coders and were never meant to be in the game. Definitely could be wrong though.
Yes, it requires extensive modification of...switching one single boolean from true to false in one single file. Two files if you want to change the special ability too while you're at it.
This! What is the deal with relics coders? Is this game almost impossible to code or is it just gross incompetence? No disrespect, I am just curious.
230 fuel in addition to the penalties just for one ability? That seems a bit excessive.
The problem with TWP on the Ace was that you had access to it instantly and I think that any other ability would cause problems as well because the unit itself is just badly designed.
I'd redesign it to be vet 0 when called in.
Change the MP cost to 640, add a fuel cost of 230, remove the penalties and add TWP as a vet 3 ability and reduce CP requirements a bit.
Less shock value for earlier arrival.
EDIT: And pls change its skin. I saw pics of the vcoh Tiger Ace and that one looked waaay better.
Maybe just one offensive or two defensive. However your idea of having to earn the vet seems like much better and funner gameplay. Keep the penalties though, just not as severe. And instead of Vet 3 make it a vet 1 ability.