The Tiger Ace seems a little lackluster (In this Meta) after the removal of its Target Weak Point (Stun) ability.
I would propose giving the Ace an additional fuel cost (230) on top of the regular 800 manpower in exchange for a new ability; whether it be stun, cease enemy turret rotation, HE/AP shells or something else completely. It could be defensive: repair critical, Open/Close turret hatch-for increased sight, Tank Shock-Suppression, faster turret rotation).
I'm not asking for them all, only one.
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#Steam AliasWL%Streak
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