that only applies when you can see it and directly hit it.
When you use attack ground the hitbox is narrowed down to literally the bofors so it shrinks to literally the hitbox size off a kubel.
Hahhaahahaha whatever your on drugs man. If i see any brit build a bofors in 4v4 i know we have already lost the game. Its worthless sames as moter pit and theres is 99 ways to destroy it in about 2 mins after its built and always is. The only time ive built one is in games when its literally down to the wire in vp points where im not expecting it to do anything more than delay them for just enough time to win by vp points last few minutes of the game. |
Not sure why jackson and ff were nerfed other than to let tigers free reign (community euro symthptheizers balance team) so basically if i make a tiger i should win the entire war, luckily that never happened, should make all the german tanks have transmission failures after being on the map after 5 mins and abandoned, would be more historically correct lmao |
Greyhound just dosent fit in that doct well, I&R paths already give you the vision and greyhound cost too much munitions to make it effective in an already super heavy munitions doct. It would be better off being in mechanized and replacing the mortar HT there. And replace the greyhound with at gun drop in rcon support. |
Pathfinders are too strong, especially with the ability to give them additional weaponry.
Can cloak, kill near instantly enemy snipers, can hold their ground against main line infantry. What else do you want?
Why would paths not be good at killing snipers when they killed the m20 timing. Near instantly killing enemy snipers idk about that either I wpild call them a counter to enemy snipers but not really a hard counter. Why would they not be able to hold their own against axis mainlines pretty much ever axis call in can do the same, as well as paths are expensive. |
Yeah nothing needs changed with Paths. Shouldnt of over nerfed every fucking other USF option. .50cal cannot pin more than one squad unless they literally stack them up top of eachother and just gets lmg sniped by the time it comes, only time it makes sense is airborne when it cost less and can be dropped on the front lines. Its ap bullets even far inferior to both axis mgs makes zero sense. Pak howie now mostly a barrage tool instead of a bleeding tool. Stuart long ago use to be usf saving grace then too many crys about it chasing down and wiping 1 man squads when i had good AI? As if 222 and luchs cannot
do that. Mortar is a gloriefied smoke machine thats forced on you against wher and makes you sacrifice more infantry presence and nulls the advantage you might have of having more mobile units. Dont you think if there was a better option USF players would use it lmao how we got to paths blob is just the result mostly of rifles being lame ducks and having no supporting units worth a shit around them. |
Apparently upgraded fusilers arent considered elite infantry even tho they can toe to toe with vet3 1919 airborned and ultimately surpass them with vet if you consider mp and pop cost (easily blobable unlike airborne) |
Even with 1919s rifles still suck little better but still suck and not able to keep pace with inevitable obers or any axis elite infantry, now we could play i had to choose a doctrine game buts thats all bullshit when almost every wheraboo doct has elite infantry and almost all of them have snares, thenthe other argument fusilers are meant to replace volks? Really paths are meant to replace rifles give them a snare |
They are almost unenjoyable as your profile pic. They are garbage and lose in every realistic battle against volks because of useless starting RE and strong sturm start even if you play it well by then volks will be in green cover, get bars dosent matter even if volks lose the advantage just throw incedinery nade that they desperately needed garrison clearing tool when its more so used as a cover denial volks win tool. in wich many times your forced to assualt losing 2 riflemen models on the way and they shoot blanks anyway. Against wher its just run into mg spam and they have to really fuck up mg placement/micro for rifles to win with maps that support axis favored mg arc lanes and long range green cover brought to you by the balance team |
(You do realize there's an AT strafe and a loiter, and you guys aren't talking about the same thing, right?)
yep I was talking about the bombing run as its comparable to cluster bombs somewhat above in the post... he just dosent know what hes talking about lol |
mate it literally starts at the same time almost all other loiters do.. chil the fuck outj
Its not a loiter its a strafing/bombing run. And im pretty sure it starts from the side of the map still and not your own endzone if you will like cluster bombs, thats what can make it unavoidable. |