Protip:
1 replay doesn't profile balance in any way that would allow any reasonable conclusions based on facts instead of empty claim.
If US player lost 4 squads in 15 minutes and wasn't dominated, then axis player played terribly passively and was utterly unable to capitalize on his TREMENDOUS advantage.
Watch the god damn game. I'm trying to show you how US early dominance PREVENTED the WM player to seize the definitely deserved win. That's the point, i don't buy your forum blabla anymore.
And you are not in a position to give "protips", like ever.
And PROVIDE ME the effing opposite game, with WM able to stand this kind of fight after losing 4 grens at 15 mins. But well, you CAN'T, obviously, since US players DESERVE to win those kind of stomps, but the opposite can't happen, right ?
Biased at its finest.
If a faction needs its player to be say 40% better than his/her opponent to stand a fightning chance, then something is wrong. It could very well be said (and rightfully so) a long time ago in team games, when axis was completely dominant. Now correct me if i'm wrong, the teamgame imbalance is gone, yet the 1v1 one is left unchecked ?
PS: don't get me wrong, i find this game was beautiful, this would represent a perfect state of balance, if that kind of back and forth swings were working both ways. But it simply is not the case, WM screws up in the 10-15 mins == stomped, US screws up == comeback possible, and this is very often the case.