maybe his decent refers to overall gaming or coh skill. synergy is more worth than individual skill in 2v2 AT i think |
2v2 AT player from vcoh. the only thing which REALLY sucks is the commander bullshit. i would pay 120$ for a coh2 with a similiar commander concept as vcoh. feels like alot of unused potenial |
Yea, I was wondering if anyone else would pick up on that. Several of the guy's threads are titled EXACTLY like the ones another account used to do before it was banned, although I can't remember the name of that one right off the bat.
'Problem" "OKW" "All Modes"
Stuff like that.
I'd really like to see the results of an IP trace on him.
be right back, getting my pitchfork and my torch |
Yeah because that question had no follow up in my post which without is pretty much taken out of context. It's a unit that AFK kills simple as, Leigs and Howitzers have caused enough problems. Saying hollow arguments like 'stock' and 'all units should be valid' while you have a point, still dosn't actually answer the real question of why people want an AFK unit that kills without micro a valid and strong part of the meta?
And lets be honest, if the devs listened to you, the game would consist of a button for allies that just auto wins. I mean you even defended Partisans when they got completely overbuffed, even trying to discuss anything with you turns into you just ignoring most valid points and just looking for something which you can come back to.
You cry constantly about USF and SU being weak, then now when they are in really good spots and both axis factions are doing poorly, instead of ever talking about Axis short comings its straight onto just wanting Brits to be pulled up. But sure, you already know you're Allied bias, fair enough, I will happily admit my favorite faction is USF but you go beyond being bias, you're just an idiot, argue like one and several times when pointed out in your stupidity and hypocrisy, you just never come back to that thread.
I know I am completely off topic now but you are just a complete asshole in pretty much every reply you make, it's not even the bias that annoys me but how you can't even reply without being a complete dick.
katitof is one of the most objective forum member i know.
back to topic: they need buffs, big ones. brits have so weak early game they need to be able to secure a sector. |
All AT Guns do this. Do you ever stop complaining?
just to be precise, all at guns except brits |
the problem with 6 pdr is the early brits have no flank protection. The USF and the OKW have heat seeking missile, and the sov and ost have tank snare. There needs to be something behind the atg capable of stopping light vehicle.
does the unique +50% acc. affect moving vehicles too? thats a good deal for no flanking protection against fast light vehicles |
good idea, especially with the base howie we can finally win the first egagements with some nasty arty on their heads from the very beginning |
The other imbalance part of it is not only ISG kills the mortar pit (and other emplacements) too quickly at ease, but the ISG is often sitting beside the medic and keeps being constantly healed, which means it's absolutely impossible to counter barrage it. (not to mention if u try repairing the mortar pit, the sappers get instant wiped)
fun fact: sappers and IS are the only units who dont get the penalty while repairing or building. just imagine how op leig and axis (even more) become when they fix that. just quit ally and join ze glourios axis. |
+1.
To people complaining that it already deals with medium armour and doesn't need a buff - This will not change the performance of the gun vs medium armour - it already pen's med armour well.
It just needs a buff against heavy armour, that's all this change would affect. USF has to rely on Jacksons, with less health than a stug, to tackle late game. They need another option - no debate - as lategame the USF combined arms faction has only one arm.
in exchange i would buff the early of usf a little bit and a decent one in midgame so they acutally can reach lategame to test out the new (buffed) 57 |
Please, I got 3 duplicates of flak track traverse, lol.
pfft. atleast i can call in my second jagdtiger 30% faster |