So aside from all of the speculation and conjecture in this thread (not to mention the stuff that seems plain fabricated.) I did some searching on the matter, and it turns out that smoke was planned for, but not really required on D-Day.
"Brigadier G. H. Pennycock, director of chemical warfare for the British 21 Army Group, coordinated Allied smoke screening plans for the initial phase of the invasion. Colonel Coughlan, FUSA chemical officer, was in turn responsible for the operational plans for American forces. One problem which had been troubling First Army, the difficulty of landing the heavy M1 generators on the Normandy beaches, was eliminated almost on the eve of the assault with the arrival of the M2 generator which had a dry weight of only 172 pounds. Smoke troops received the first M2 on 13 May, 7 more on 24 May, So on the 28th, and 27 between that date and 3 June.4"
"Final plans for the use of large area smoke screens during the cross-Channel attack provided for smoke over the ports of England from which the invasion would be mounted and smoke over OMAHA and UTAH beaches in Normandy. In both cases the screens would be used as a means of concealing activity from German aircraft."
"The 79th and Both Smoke Generator Companies, with their men and M1 smoke generators aboard thirty of His Majesty's trawlers, on 9 June arrived off OMAHA Beach, where they served as the offshore element of the 23d Battalion smoke installation. But they received no requests for smoke. The great storm of 18-21 June wrecked some of the trawlers and others returned to England for repair and refueling, never to return to OMAHA. Some offshore smoke troops did provide screens at Port en Bessin where both British and Americans were bringing ashore fuel oil and lubricants. Here, in coordination with the British, the smoke trawlers stood ready to provide screens at twilight and during nocturnal red alerts as long as this important facility seemed threatened."
"During the critical period while the Allies were fighting to secure a firm foothold in Normandy, the landing beaches were virtually free from bombing from the air, and the need for beachhead and port screening did not materialize."
Sniper standing there eating shells so the infantry can calmly shoot at the scout car
The scout car standing still
No other unit on the ostheer part, apparently the ostheer can only play with the scout car while the UKF can use anything he wants
This is still disregarding the fact that ostheer has a sniper on their own with higher ROF and that both ostheer and OKW have indirect fire weapons to deal with the sniper, mg, atg and emplacements.
yes most fights with infantry takes part in cover, i rarely = (never) see infantry fighting in the open without cover except for late game were there is no cover left. and yes since your sniper is the BACKline and not the FRONTline (thats were your infantry should be standing) you will be seeing the 222, crit it (enginge dmg) and your infantry can finish it off. but as i see no playercard so i just wasted 1min of my life, damn it
Ridiculous, a sniper can't counter a scout car, it's perfectly viable to kill the sniper with it, unless you think the sniper is going to have 40 seconds to shoot the scout car down, not to mention ost always has the mortar and sniper option and OKW has the Leig which does wonders against a faction that is forced in cover to be effective.
222 loses to infantry section in green cover 1v1, a critted 222 will lose even more&faster
( you did support your sniper with infantry, didnt you?)
I should make a copy pasta to refute this because this comes up as "evidence" way too frequently.
CoH2 is a game of Axis vs Allies, atleast in ranked play.
Collectively, the allies have 1,410 games played.
Collectively, the axis have 1,205 games played.
This isn't as bad as it was last time I saw it, where Allies had double the amount of games played, but you have to keep something in mind. You should also note that this is a sum of games over the course of the week, but on any given day there is a different amount of games played for each faction. For example on October 31th had MUCH fewer games as Ostheer and Soviets, compared to the other factions. October 30th had a huge spike in US and OKW games.
If we assume that players within Allies top 150 and players in Axis top 150 have an equal chance of playing against similarly skilled players as they do lower skilled players (outside top 150), then Allies having more overall games played should mean that they have played more games against lesser skilled players and thus likely won those games. (And in reality, it could be that US players are playing 80% of their games against lower skilled players while OKW is playing all their games against top 150 players, hence having a win rate closer to 50% which is the ideal based on the MMR.)
The only way this would be relevant is if it limited all games counted to players within the top 150 and any games against players outside that bracket would not be counted, or if it simply included all games/players and not just the top 150.
I once asked on Reddit as to why certain techniques weren't used to minimise casualties on D-Day. I was mostly interested in the idea of using the doors from the boats as shields instead of just dropping them and exposing a tight group to instant machine gun fire (quick answer: heavy doors not a great idea in deep water).
There were some good answers in there. I can't recall a whole lot of specifics as it was a while back, but there actually were significant preparations made to cover the troops.
Ultimately, Omaha beach was about the only significant battle of any of the landings. Most of them were a relative cakewalk with little to no resistance. Bad recon, perhaps?
i remember the navy wanted to create huge artillery craters for cover to advance butthey missed their target
i still cant get the idea out of my head that smoke nades on squadleaders could have been usefull
First thing my friend. The pacific was not set during WW2 D-Day, you might be thinking of band of brothers. The Pacific was the US/Japan theatre
thanks i know (i play alot of different ww2 games so i know quite a few things i just mentioned that i had the idea while watching it, didnt relate anything.
thanks for the all answers, wind seems the thing i didnt consider ..
just came up with this while watching the pacific. smoke nades and smoke arty shells were avaible at that time, couldnt it have save alot of life during the landing?