I was able to use it at vet 0 on a fresh wc51. I think the arty barrage is a vet 1 ability.
WC's Step on it! is V1 ability but Barrage is Not Veteran Ability.
It is activated when Battalion Command post opened. |
I know Mechanized Company's Nerf is have reason of WC51. but I cannot understand this Nerf Combo.
First. Remove Reserve armor and Replaced with 76mm Sherman only,
Second. Nerf Combined Arms.
Third. Even Nerfed 76mm Sherman's AP Shell RoF.
Frankly. If all These nerfs Go through. It won't Follow the original meaning of this patch.
make Less-used Commander like Armor company and make Evenly Used commanders, But these Patches are Overgone.
At now, Mechanized have advantages like these.
-Advanced, and Various Sherman Upgrades and make Diversity of USF Armor Cards.
-High 76mm Sherman's DPS make Confidence to USF Armor's Brawl.
-Combined Arms make infantries and Vehicles Fight Clearly Better.
-Dozered Sherman gives a way to Escape against get 100% penetrated all tanks against Pak or Raketenwerfer and Heavy Crush(75mm Sherman Dozer have 216 Armor at Front, 108 Armor at Rear)
Mechanized Company's Weakpoints are these.
-According to Various Sherman Upgrades. one of the Lowest Jackson-Use-Rates and Weak against Panter and Jagdpanzer IV
-When Flank Route is Blocked, Mechanized Company can be the Weakest Commander because This Commander doesn't have many Active Skills.
-Not balanced Resource Use(High use on Fuel. but Munitions are Flowing. so After Grabbin Riflemen BARs, Just some Skills like AT nade or At Satchel. just can Pour it to Sherman's Turret top MG.
-Doesn't have Any Super Weapons
-Doesn't have Any Offmap Barrage. if Barrage Needed,WC51 must Dive after the Major Dispatched.
and these planned patches will Steal Mechanized Company's all Brawl fight Strength(76mm Sherman's RoF and 75mm Dozer Bladed Sherman's Slightly increased Hardness) but Not Covering its Weakpoints.
So. I will say If really 76mm Sherman AP shell RoF nerfed, then Reserve Armor must be Preserved and some points of Shermans should be buffed.
I offer this Idea for Mechanized Company.
-First. Give Back Reserve armor but Nerfing Dozer blade Cost 50mp 20Fuel to 50MP 25Fuel.
-75mm Sherman and 76mm Sherman's Shell change Time reduce 6sec to 5sec.
-75mm Sherman and Easy eight's V3 Reload Bonus increased 20% to 25%
(max Radio nets gives same as other 12 pop medium tanks, 30% once + 20% once. but almost never happens Sherman with over 4 Medium Tanks. So needs Some Advantegs.)
-76mm Sherman's AP shell Penetration Buff (140/130/120) to (165/150/135)
-M10s' Target Size reduce X22 to X18~X20(Lower than Sherman)
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You Taking away all strong points of Mechanized. 75mm Dozer sherman, WC51, Combined arms and even 76mm Sherman?
Why are you trying to'Kill' a commander? Patch Team?
If you really trying to nerf 76mm Shermans RoF. Then 75mm Dozer blade, Yeah, Reserve Armor must be returned.
The Patch's Object is 'make Players Use More Various Commanders' but you are just killing Mechanized Company at All Parts means Not reasonable Balance Patch but just doing a Mech-Phobic Commander Killing Nerf.
It doesn't Match with the mean of patching.
I Strongly Recommend Not Nerfing 76mm Sherman's RoF or get Reserve Armor Back Must be needed for Your Patch.
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Clearly. Relic just killing all strong points of mechanized company, and gives nothing back. Just killing a Commander.
Truly, 76mm Sherman AP shell reload time nerf? Than must give the 75mm sherman Dozer Blade back and reduce 76mm's nerf.
It says 4.1~4.5 to 4.85~5.2.
But I think about its reload time reduces to 4.5~5.0 is enough.
And easy eight still have lack of DPS and Penetrations.
Sherman 75mm and Easy eight gets reload bonus at late time. So I think its reload bonus at V3 increased 20% to 25%.
Yeah, I know they have radio net skill but It can't be performed full Radio net(3 unit radio net) so 25% will not become OP.
Easy eight's reload time is 6.0~6.6 and I think it should reduced to 5.2~5.6
And its penetration is 200/165/155 now, I also think its penetration increased to 210/185/160.
And Never. NEVER Forget reducing the M10s' target Size Lower than Shermans
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DAMN. You even Nerf 76mm Sherman's Fire rate? You truly tried to kill Mechanized company. Then give back the dozer blade and make 76mm sherman to 120 Fuel. Bloody hell! You are clearly just trying to kill Mechanized company.
If you truly nerf 76mm sherman too. You have to increase its penetration of AP shell to 180/170/160. |
Wc51 nerfed range? r u kidding me????
Yeah. It got overnerfed.
Unavailable decrewing. Range 45->35(V1 : 40)
How Gee...... |
203mm DMG nerfed to 300 and shoots 3 shells?
Seems not that bad. But I hope COH2 have some Lottery funny point preserved. The 203mm B-4's 640dmg and fire just a single shot is that.
Being a Lottery. Meme-Cannon can attract more users to counterattack tactics.
You know KV-1 will get nerfed. So 203mm Preserves its color will be good. |
Just next patch
HP : 800->1040
Receving damage reduce 20% is deleted
(Same 7 hits. Longer fix time)
Pop cap 14->16
Hull down getting dmg reduce : 20%->15%
I think KV-1's gun penetration is exactly same as T-34-76(120/100/80) so 14pop can be preserved. But seems like slightly overpowered to patch team :/ |
I think just preserve mechanized company's dozer blade and just nerf its cost 50/20 to 50/25 or allow dozer upgrade when both mechanized command post is done(Platoon, and company). Frankly. Not touching about reserve armor and dozer blade is the best. But even enduring some nerfs. Dozer blade of mechanized company must be preserved. |
Older day. Panther was 320/110 armor and 800HP. And 352/121 armor and 960hp at V2.
That was clearly OP so relic made it to 260/90 armor but buffed to 960HP at V0.
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