I know that game isn't a sim, but from a design, balance, AND realism perspective, it is frustrating the the units that balanced out super heavies in real life, like close air support and artillery, not to mention mechanical unreliability, aren't represented much in the game.
IMHO having an Elefant or ISU in the game in the first place is just asking for trouble if AT airstrikes and heavy artillery aren't stock options for all the factions.
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