fighting position guards only get like 1 or so range increase? its basically nothing, the PTRS outranges all infantry anyway
Even if it was only a 1 unit increase, that's still technically outranging them. (Even though the PTRS fires to 40 by default, I'm talking about scary weapons like mosins and DPs)
All of this is basically off topic anyways though since Reverb is talking about plqying allies. Idk any axis units that get a range increase besides hull down tanks.