Yes and no. Conscripts are always a choice with snipers and driving past one is a gamble. Better at range, oorah, universal upgrade, no sign on it's back.
Not that arguments should be entirely based upon meta but there aren't many builds I can think of that mix penals and conscripts together that aren't shooting themselves in the foot. Especially plus a sniper on top of it.
You've got your normal penal builds where you spend most of your fuel on T1 and the scout car and therefore it's not worthwhile to tech at nades because penals get snare with upgrade. There's also T1 cons/sniper tank hunter build which also gives an indicator of whether or not cons can snare.
Or your opponent could have teched AT nades in addition to all the other teching he's been doing so honestly the cost of the at nede tech really balances out with a 222 dive in the grand scheme of things anyways.
EDIT: And if you're talking some kind of unholy T1 conscript/sniper build with no scout car and at grenade tech, then your frontline is gonna have way more issues to deal with than a 222 dive anyways so that doesn't count.