nah you are just unbelievably stupid, pls turn off internet
thanks random internet dude, I'll take your opinions into consideration (I won't) |
Most BOYS spammers are incompetent, but once you find competent one, its a game, you can't do shit.
On the contrary, Boys AT rifle spam is the mark of someone who's played CoH 3 long enough to have experienced 8 Rape Armored Car and Wespe spam.
The incompetent UKF players spam bren sections because they think that all they need to deal with LVs are one or two AT guns, a la CoH 2. They quickly learn that's not the case. Lmfao. |
I haven't seen anyone bring it up yet, but IMO the most broken thing currently is the Wehr luftwaffe doctrine. You can drop fallschrimpioneers at the start of the match, to get better positioning. All well and good. But then those pios can build the 2cm flak emplacement immediately, which not only has insane range, but kills light vehicles (including light tanks), murders infantry, and is almost literally impossible to destroy.
Yep. Seems OST meta is dropping fallspios onto the VPs and draining you before you even have a chance to contest it. The only response is US MG squad paradrop, but if there's no house next to the VP, you'll be flanked. GGEZ.
Dealing damage to it only decrews it, dealing no damage to the emplacement itself.
Yep. Can only deal damage to the emplacement itself when it's decrewed. If someone has a halftrack nearby (recrew abandoned teamweapon), or a reinforce bunker, you're not getting rid of it without some kind of world-ending call in.
Not a change from coh2 that I'm a fan of tbh. |
Let me guess, you think building AA is for noobs?
Planes are shot down EZ unless it's US strafing run from air support center HQ upgrade. Only way for set-up teamweapons to survive is to insta-retreat. Infantry can easily dodge.
Bombing run comes from across the map, as far away as possible -- EZ counter by AA.
As far as P47 rocket run, I haven't seen AA vs that ability yet. |
But I am tired of that mind boggling tribalism that players will defend unfinished games, just because launching broken shit has become the norm over the last decade.
CoH 3 is fundamentally a working game. It's not like a 2077 where the units load in 3 seconds after you move the camera over them; abilities work, animations look fine, textures load in, the balance is a little whack but it's not insanely bad.
Broken is too strong a word, but unpolished and rushed are definitely applicable. |
Its used regardless if you UKF play against DAK or Wehr. There is no reason to get brens, because they are firstly expensive af and they deal no damage to vehicles 
4 Boys sections, are a threat for everything, even for panther\tiger is attacked from a side or rear. Its basically CoH2 guards, but good ones.
It might have came to be as a legit counter to DAK, but Boys are over-all the most versatile and better upgrade in all situations anyway.
For sure, and without it DAK lights would rape nearly every single unit in the roster.
Have you seen how fast 8 Rads turn a squad into pink mist? |
Basically what I'm trying to say is that Brits meta came out of countering DAK's light vehicles. If you ever play a game of allies where your brits teammate doesn't spam AT rifles, you will finally understand why it is that way. |
No, its meta because with vet 1 they are becoming more accurate vs units, basically turning their AT rifles into CoH2 guards equivalent.
Then why wouldn't they just get brens instead? Accuracy doesn't change performance against vehicles by that much for AT rifles.
If you ever play DAK and you're fighting a brit making anything but AT rifle sections, build 250s and 8 Rads and you'll understand what I'm talking about.
AT rifles are meta because they hard counter DAK light vehicles first and foremost. They're only meta to blob because they're also effective VS. infantry. |
and, of course, because they can use them and still kill infantry. |
As a matter of fact, after the nerf playing PGs, at least in teamgames is a bit redundant. Better to just go for bersaliery.
For being the most expensive mainline (300MP) and with long build time, they do feel lacklaster, even with buff from 250.
Also it doesn't help, that UKF meta is boys spam, which pretty much shut down whole mech play from DAK, forcing you to play inf mostly.
The UKF meta is boys AT rifle spam because of DAK 250 spam and 8 Rape Armored Car. |