The overall design for OKW is off. Do you all remember OKW being marketed as a high risk/high reward faction? You can't have that in a strategy game, you just can't.
I hate dealing with mine spam as OKW. Sturms are so expensive and squishy having them spearhead pushes to find mines is not very cost efficient, but you don't have much choice if there is a mine on every key point.
Volks are so bad against inf. Obers take forever to outshoot guards now (and might not even do that) and are exposed to the heavy mortar and the squad wipe city that is the Soviets in the late game. Obers definitely don't fill the anti infantry gap that they used to and it is showing.
I think they should just redesign the faction and be done with it since right now OKW is annoying 1v1 L33t pros by being UP or people in team games by being OP.
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#Steam AliasWL%Streak
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