Reading the topics here recently makes one think that it's impossible to lose with OKW.
Some commander abilities might need an adjustment, like the recon flare, but decrease the Ammunition and you bring more boredom into a interesting faction.
Some abilities you would simply never use, I can't remember even use one time Zeroing Artillery when OKW had a 66 % muni income.
That ability alone costs 300 friggen munitions.
The Luftwaffe air drop, that's 250 munitions for what essentially comes down to a single Fallschirmjaeger squad that can only be dropped on a hostile position.
The Scavenge Doctrine 105mm barrage, that consumes a massive amount of munitions even after it's be activated!
Panzershreks cost 90 munitions each, 85 if you have the 5% off bulletin. What people are essentially asking for is a global nerf to solve what is basically a non issue. If an OKW player invests into 4-5 squads of Volksgrens with Panzershreks.
Try an anti-infantry solution, because the OKW player will be lacking in a lot of areas with such a heavy manpower and munitions investment. Not to mention his Pop-Cap will be eaten up, leaving little room for vehicles and elite infantry.
Try just using Soviet famous anti-infantry solutions, they have TONS of them. Shocktroops being some of the most lethal!