OKW can keep thier ammo income. but make mg's on tanks cost the same for every faction.
Make obers and falls have to pay for thier lmg's Flare arty and other offmaps need to be adjusted as well.
But u cant possibly defend the fact that okw can field obers, and falls without having to pay for thier lmg's.
I cant wait to see the day when a player must pay 120 munitions to get the lmg's for thier instant spawning falls. (im being generous with this price, due to the fact that they get 4)
Those Fallschirmjaeger are outfitted with FG-42's not LMG's... it's a Fallschirmjaegergewehr, a lightweight battle rifle specifically designed for the Fallschirmjaeger to paradrop in with because prior to its creation, they were outfitted with SMG's and Kar-98k's that were too heavy to drop with without risk of injury and so had to be dropped separately in a weapons crate with a parachute. This led to the Fallschirmjaeger being very vulnerable upon touchdown seeing as they were only outfitted with their pistols, grenades, and knives up until they could reach the weapons crates.
So they are rightfully equipped with the fully automatic battle rifle that was designed for them as elite troops. Additionally they cost 440mp and are THE most expensive infantry manpower wise in the game. Obersoldaten costing 400mp and 200mp + 80 fuel for their building prior, which brings them in around mid-late game due to their expensive price-tag, making them well suited to having an LMG-34.
Besides, whether or not they are designed this way, the Obersoldaten look very much like Waffen-SS troops. I know they cannot implicitly depict them as Waffen-SS, but their camouflage patterns are very similar.