I don't want to "craft loot," I don't want to "grind for legendary drops," and I don't want to buy commanders.
Here is what I want: I pay $60 ($80 now with this expansion) and I receive all of the content that I paid for immediately.
I don't understand the hatred so many people have with the DLC model. Sure, maybe people don't like it but there's so much pitchfork waving. I remember there was the same problem with Civ5, people went nuts. And that community is extremely civilised compared to most multiplayer type stressfull e-peen games like RTS/FPS etc.
Here is the reality, they are continuing adding content and patching the game, so they can justify to the publishers to let them keep working on this game if there is a continued revenue stream. Game companies that release a game now and never touch it again will never compete with games that have regular patches and development cycles. It's not Relics fault, it's how the industry is.
And do you know what, it works really really well. Come on, a few commanders in a steam sale cost you the same as a big coffee. You can pick up CoH2 for next to nothing if you are willing to not get it on release, just like most other games.
I remember gaming pre-internet. You paid a fortune for a console or computer (an old Amiga would be about 3000 bucks at todays prices probably), then you paid a pretty hefty amount for a cartridge or disc and these games never got patched and you couldn't get 1000 hours out of them in multiplayer. These games had much less production value than current games also. The value you get is so much more than pretty much any other form of entertainment. How much does it cost you to book a 5-aside football court for 1000 hours.