Personally I'm just bored to death of the same stuff game after game. COH2 does lack depth and it's a game more of hard counters rather than doing clever stuff with soft counters...
There just isn't much strategy in this real-time strategy game.
CoH 2's lack of depth stems from it's poor faction design and Commander System. When you have tank traps, trenches, wire, and mines locked behind commanders or non tier 1 units units (M20s), your options will be limited. Less depth, less creativity, which brings more spam, more blobs, call-in meta with the same couple of good commanders because stock units underperform. New content won't solve the issue, I reiterate, CoH 2 is fundamentally flawed.
Going off topic here, and don't take it personally sluzbenik just jumping on the occasion to hammer this gripe I have
But, people really need to grasp what strategy truly is seeing it's been massively vulgarized and trivialized to the point that when politicians say they have a strategy to combat unemployment or terrorism they actually mean they have a plan or some sketchy guideline. Clausewitz must be rolling over in his grave.
But well it's impossible to agree on a single definitive definition of strategy, specially when defining it takes more or less 2 pages. For western military strategy see Clausewitz, André Beaufre or Liddel Hart, best scholars to introduce yourself to this discipline.
There is no strategy at all involved in CoH 2, it's a purely tactical game. CoH 2's minute scope, very short term timeframe and lack of non-military alternatives void any strategic play. CoH 2 engagements are skirmishes, not even battles. When it comes to video games: No politics, no diplomacy, no complex economy/teching, lack of multiple operational theaters and lack of long term timeframe = no strategy.
The RTS genre is a bloated with games misidentified as strategic when they are actually tactical in nature. Whilst the Real Time Tactics (RTT) genre is almost empty or unknown due to said mislabelling. I wonder if it's the devs or publisher fault.The only true RTS titles that instantly come to mind are Europa Universalis IV and the upcoming Hearts of Iron IV (You can pause but it is not turn based unlike Civilization series or Total War series).