I think IS are worth a buff, not a direct combat buff but rather a tool to deal with more strategical situations.
I think that both howitzers should be ready from the start, they already take too long to land their shots
Posts: 2358
Posts: 88
Posts: 3114 | Subs: 2
Posts: 1220 | Subs: 1
Hm I would not be very keen on this. I mean, yes tommies were nerfed and then buffed again, but they are still potent en mass. Just imagine these hordes running around covered by smoke. No thanks lol.
Posts: 4474
Posts: 1220 | Subs: 1
Not sure if smoke for UKF is needed, but then again I have not played them since Tommies were nerfed, so take everything I say with a little grain of salt:
If smoke is necessary, I'd rather see it on the engineers. UKF engineers are very decent in combat and it would add to the combined arms approach of the early game.
The obvious problem with that is that the engineers usually come in the late-early/early-mid game, so OST could have already gained too much ground for too little investment (don't know how sincere the problem is at the moment). This could be circumvented by MP buf for T1 with MP nerf for T2, Tommies or engineers, neglecting other side effects like earlier sniper and AT gun.
Also, since there is a current discussion about UC buff:
Maybe give UC a smoke shell? There is no animation for it, but I mean the gunner could just throw a shell.
Posts: 1220 | Subs: 1
not free at least
Posts: 4474
Posts: 88
Posts: 3145 | Subs: 2
Posts: 2358
Posts: 3260
Posts: 591 | Subs: 1
Yeah we know what happened to riflemen smoke, no thanks on sections.
Posts: 1220 | Subs: 1
MP40 volks have it and nobody is crying about those right now
Posts: 818
Posts: 88
MP40 volks have it and nobody is crying about those right now
Posts: 65
210 | |||||
37 | |||||
17 |