Inconsistencies
Posts: 817 | Subs: 5
This topic is about inconsistencies, not about balance.
Posts: 13496 | Subs: 1
This topic is about inconsistencies, not about balance.
thank you for clarifying.
Posts: 3114 | Subs: 2
Posts: 13496 | Subs: 1
One notable inconistency is USF doctrinal recon plane costs 80 mun, while other recon abilies cost 60 mun for other factions.
I am not sure if we are talking about the same thing but the USF had a reckon planes that could not be shot down, so maybe the difference in cost come from there.
Posts: 3114 | Subs: 2
I am not sure if we are talking about the same thing but the USF had a reckon planes that could not be shot down, so maybe the difference in cost come from there.
Then that's just one more issue. Uncounterable recon like these need to go from the game.
Posts: 1614 | Subs: 3
One notable inconistency is USF doctrinal recon plane costs 80 mun, while other recon abilies cost 60 mun for other factions.
It reveals a much larger area, however useful you'd consider that.
Posts: 3423 | Subs: 1
One notable inconistency is USF doctrinal recon plane costs 80 mun, while other recon abilies cost 60 mun for other factions.
Which recon abilities though? Cause multiple factions have both a doctrinal pass and a doctrinal loiter. Soviets have just the loiter
Posts: 1979
OKW
-MG34 does not suppress consistently enough
according to some (quite cruide) calculations the MG-34 does quite alot of suppression
https://www.coh2.org/topic/97807/the-maxim-vs-mg42-argument/page/2
-Should have snares available already in the beginning. This is the only faction to get AT earliest which dampens their AI early significantly even more than it should. It is really necessary for them to have snares early as they already nerfed most of the early game elements. Nerfs more than stated according to charts. Little has been done to improve mid gameplay in contrast since Battlegroup is in a worse state than before.
fine but the T0 rakaten needs to be bumped up in timing and made costlier
Posts: 13496 | Subs: 1
according to some (quite cruide) calculations the MG-34 does quite alot of suppression
https://www.coh2.org/topic/97807/the-maxim-vs-mg42-argument/page/2
fine but the T0 rakaten needs to be bumped up in timing and made costlier
there is another thread about this
Posts: 13496 | Subs: 1
KV-1 Speed: 5.1 Accel: 1.6 Rotate: 30
Pop 14!
Churchill: Speed: Accel: 3.5! Rotate: 32
Pop 19
For comparison:
Panther Speed: 6.6 Accel: 2.4 Rotate: 30
Pop 18
Posts: 3423 | Subs: 1
Posts: 359
Posts: 13496 | Subs: 1
Suppressing fire
requirement none
CD 0
cost 20 munition
Obers
Suppressing fire
requirement vet 5 !
CD around 70 !!
cost free
Posts: 17914 | Subs: 8
LMG Paras
Suppressing fire
requirement none
CD 0
cost 20 munition
Obers
Suppressing fire
requirement vet 5 !
CD around 70 !!
cost free
What's inconsistent about that?
You're trying to say obers should be doctrinal too?
Posts: 13496 | Subs: 1
What's inconsistent about that?
You're trying to say obers should be doctrinal too?
If you can not spot the inconstancy I am sorry but I can not help you. Have a nice day anyway.
Posts: 2458 | Subs: 1
- remove sprint from Dhsk
- move AP rounds on .50 to vet 1
- nerf allied rear armor values or increase axis tank rear armor
- move UKF m5 to 3 CP or other tech
- AT partisans shouldnt be able to spawn without snares on cooldown
- increase KV1 pop cap
- decrease churchill rotation speed
- buff Obers suppression fire or nerf Paratrooper suppression fire
How is this a fair and balanced way to look at inconsistencies in COH2???
Posts: 321
Maxims were shit but cheap and numberous vs MG42's which were super machine guns but less numberous.
There is only 1 constant in war and that is death.
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