Fallschirmjäger is very OP!
Posts: 367
2 CP Fallschirmjäger comes too early with op damages. Valiant Assault is so useful when you spam 3 Fallschirmjägers. Airborne Assault can count tanks in the late game.
As a US player like me, you have no infantry can counter such a op units especially the hostile spam this unit.
Let's just quit Allies since today.
Cheers!
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Unit went from high risk / high reward to high risk / insane reward.
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Posts: 31
Multiple clicks wastes time and is indicative of high stress. You need to keep your cool. Stay calm and be decisive.
You also don't need to see your units in the HQ to issue orders to them. You can click on the minimap below left or on the active combat screen to get them to come up to the front. Dividing your attention so much, and so unnecessarily, can and will cost you squads when you're not there to pay attention.
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And btw in that video you lost to players with better rank and players that didn't even use Falls. So not sure what your point is?
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Falls too OP but Shocks, Rangers and Paratroopers are OK. Makes sense.
And btw in that video you lost to players with better rank and players that didn't even use Falls. So not sure what your point is?
You need to play the game some time, seems like you took so long break that you completely forgot unit icons.
There were 2-3 falls literally evaporating all infantry in front of them.
Fucking RANGERS, 2nd most durable infantry in game just melted in less then 3 seconds.
If any allied infantry was doing this, the REEEEE echo would be heard by our grand grand kids.
JLI all over again.
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I am playing this game unlike you, just not on my main account.
Fortune is way better than this guy and outplayed him from minute 1 till the end of the game. I have no idea how this proves anything. He would have rekt him with Volks, Obers, Füssiliers, JLI, it wouldn't have mattered.
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Posts: 4474
I’m 100% sure if u go 3 ranger vs 1 falls same will happen
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So 3 falls vs 1 ranger ?
I’m 100% sure if u go 3 ranger vs 1 falls same will happen
There is a certain difference of effective range here.
You'll eventually notice why comparing long range units to CQC units isn't a good idea.
And if you believe the same will happen, go ahead, a-move rangers against most durable axis squad and see what happens.
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Posts: 783
You could see that the USF player lost units early and most of the time engaged with 1 unit vs 2 axis units thus logically losing not only to falls but also to volks and sturms.
Falls OP, you can see that it is worse than USF paratroopers which is clearly the best USF unit available.
Even Rangers are good but the guy used it against 2 Falls.
I watched a match with Duffmanntm and Scholoadetears, both playing allies against 2 OKW. 1 OKW team used Falls but they were not OP.
Duffmann and Schokoladetears won that match anyway. So I dont get the point of how Falls are Overwhelming in anyway.
SU have Shocks which counters so many Axis infantry and MGs and that has been a very strong unit for a long time.
Even Guard Rifles.
The point is, I dont hear as many people complain about Allies (when they clearly have much more stronger utility within their arsenal in terms of doctrine units) as much as in comparison about Axis having something which is meager in contrast.
It is in a better spot now imo.
Posts: 97
And by the way: Doesn't USF have MGs? I couldn' see any...
Posts: 783
Has anyone noticed, that Falls were high vetted?! I think Falls with 4 FG42 and Vet 5(!) should win exactly this way! If the Sherman had survived it would have made a huge difference.
And by the way: Doesn't USF have MGs? I couldn' see any...
Or even Pak Howies (which was not used in that match at all) for that matter which would have done a great job
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