Summerpatch Bugreport
Posts: 39
Posts: 4474
the comet sill lacks a projectile
is it possible to give it to it by the end of this year ?
Posts: 3423 | Subs: 1
Cooldown got to 0 and was frozen there for like 2 minutes. Barrage icon looked like it does during cooldown, but it was frozen at zero seconds left
Gave stop orders, tried refacing, nothing worked. Checked back like a minute later and it started working again
Posts: 13496 | Subs: 1
Posts: 1614 | Subs: 3
Posts: 4183 | Subs: 4
Posts: 4928
Posts: 37
Mobile Assault Regiment-Infiltration Commandos,three people appear, there must be five.
Posts: 13496 | Subs: 1
OKW Commander: Scavenge Doctrine -Resource gathering does not work "thorough search"No that is intended. Check older patch notes.
Mobile Assault Regiment-Infiltration Commandos,three people appear, there must be five.
Posts: 4474
Posts: 13496 | Subs: 1
Posts: 173
Posts: 2458 | Subs: 1
ukf sniper bugged. not sure if reported before.
Posts: 1614 | Subs: 3
- It can trigger without other infantry or tanks nearby, even for the crewless Pershing. However, this only happens around the center of the map (atleast on Faymonville on which I've tested it).
- For a tank with crew, it can trigger in a wider radius around the center.
- For each tank with a crew you add, the radius at which Combined Arms triggers increases. Once you have 5 Shermans, you can be at the complete edge of Faymonville and have Combined Arms trigger.
It sounds weird, but just try it in cheatcommands. Drive around with a Pershing with Combined Arms activated and you'Il see it gets the bonus at moments that make no sense. For who doesn't know, Combined Arms is only supposed to activate when you have an infantry squad near a tank.
Posts: 4474
This is the strangest bug I've ever encountered in this game. Something is very off about the requirements for USF's Combined Arms to trigger for vehicles:are there bellow the map some neutral infantry ?
- It can trigger without other infantry or tanks nearby, even for the crewless Pershing. However, this only happens around the center of the map (atleast on Faymonville on which I've tested it).
- For a tank with crew, it can trigger in a wider radius around the center.
- For each tank with a crew you add, the radius at which Combined Arms triggers increases. Once you have 5 Shermans, you can be at the complete edge of Faymonville and have Combined Arms trigger.
It sounds weird, but just try it in cheatcommands. Drive around with a Pershing with Combined Arms activated and you'Il see it gets the bonus at moments that make no sense. For who doesn't know, Combined Arms is only supposed to activate when you have an infantry squad near a tank.
Posts: 1614 | Subs: 3
are there bellow the map some neutral infantry ?
Neutral infantry? No.
I saw it happen on Stuve's stream first, on Crossroads. He had a blob of 4 Shermans + Pershing that got the Combined Arms buff with no infantry nearby, so it can definitely happen on other maps in a real match.
Posts: 609
Posts: 818
Posts: 281
replay available if needed
Posts: 3588 | Subs: 3
Livestreams
30 | |||||
15 | |||||
14 | |||||
2 | |||||
224 | |||||
26 | |||||
19 | |||||
4 | |||||
2 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
7 posts in the last week
39 posts in the last month
Welcome our newest member, jennifermary
Most online: 2043 users on 29 Oct 2023, 01:04 AM