They're so god damn good, I think they're pretty much the only thing worth building for both armor and infantry. Like, the T-34 is literally the worst thing ever, I'd rather have a single SU-76 than three T-34s (which is good because I can spam out SU-76s way faster than 34s). I used to think they were worthless, par of the course for soviet armor other than the SU-85. They're so damn versatile, the SU-85 actually pales in comparison. Why have one or two 85s, when you can have like 4-5 76s for far cheaper; not only that, they can actually defend themselves from any threat.
They decimate axis armor, even panthers and tigers will not stand a chance. Pshreck blobs coming? Just slow them down with the soviets incredibly maneuverable MG and then bombard them with your line of SU-76s, say goodbye to half of them. Pretty much any game I use them, they get at least 3k INF damage + however many tens of thousands of armor damage they inevitably get.
Lose one or two? Say hello to their two cousins who are now hungry for revenge and cost half a sandwich. Pak 43? Just bombard it and destroy it immediately.
They're just freaking great and every Sov player needs to use them instead of 85s.
Only reason I can stabilize in this game was because of the SU-76s. They're not even upgraded with their bulletins, they're unbelievable with those.
Also, I was a little angry this game, but who doesn't get like that every so often.
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Thread: SU-76s are actually fantastic17 Jul 2022, 23:39 PM
In: Replays |
Thread: SU-76s are actually fantastic17 Jul 2022, 23:38 PM
They're so god damn good, I think they're pretty much the only thing worth building for both armor and infantry. Like, the T-34 is literally the worst thing ever, I'd rather have a single SU-76 than three T-34s (which is good because I can spam out SU-76s way faster than 34s). I used to think they were worthless, par of the course for soviet armor other than the SU-85. They're so damn versatile, the SU-85 actually pales in comparison. Why have one or two 85s, when you can have like 4-5 76s for far cheaper; not only that, they can actually defend themselves from any threat. They decimate axis armor, even panthers and tigers will not stand a chance. Pshreck blobs coming? Just slow them down with the soviets incredibly maneuverable MG and then bombard them with your line of SU-76s, say goodbye to half of them. Pretty much any game I use them, they get at least 3k INF damage + however many tens of thousands of armor damage they inevitably get. Lose one or two? Say hello to their two cousins who are now hungry for revenge and cost half a sandwich. Pak 43? Just bombard it and destroy it immediately. They're just freaking great and every Sov player needs to use them instead of 85s. Also, I was a little angry this game, but who doesn't get like that every so often. In: Replays |
Thread: USA scotts (M8A1)15 Sep 2021, 21:55 PM
You did, though. You say there's no reason why the game shouldn't be balanced by just what the top 5% of the player says, but they balance the game just for those top players in 1v1. They're not balancing for the good of the rest of the player base, who primarily play teams. The Sturmtigers an example, lots of complaining had to be done to get that fixed. What about the Pak 43, the only cannon that can shoot through buildings, the insta suppressing MG42 that Ostheer gets at the start of the game, the cache spamming that is something I only ever see Ostheer do because why wouldn't they, their nondoc tanks are just on average superior. In: COH2 Balance |
Thread: Why is the Pak 43 allowed to shoot through obstacles? 15 Sep 2021, 18:24 PM
You legit do not have the MP left to make caches as Sov, unless you give up massive amount of map control, lol. Even then, they're Pgren will go behind the lines and insta destroy it before it does much. Can't as easily destroy Axis caches as Sovs, you need penals which are shit at team games because you need AT guns. They do give Axis "unique "comeback potential"", allied tanks are nowhere near as good as stock Axis tanks. So if you kill every Axis unit early-mid, they just spam pioneers and P4s/ Panthers that easily stabilize them. Nobody should be able to make caches, they're terrible game design. In: COH2 Balance |
Thread: Why is the Pak 43 allowed to shoot through obstacles? 15 Sep 2021, 18:14 PM
1) That's a different topic, this has nothing to do with the pak 43 and its no clip shells. 2) I didn't have a hard time, I killed the crew on it immediately at the end of the game, that doesn't excuse it. 3) Panther spam, what? Or just like, Pgren spam that completely nullifies the Ally TDs, you have so many options man. It should not be able to shoot through buildings and obstacles, why is this an argument. At least it should lose shit tons of dmg and pen if it does. In: COH2 Balance |
Thread: Why is the Pak 43 allowed to shoot through obstacles? 15 Sep 2021, 18:09 PM
It is, all my units are crazy powerful and versatile, you legit have shock infantry at the start as OKW. They all barely bleed, and I always have a surplus after mid game that lets me replenish any losses I may have had. In: COH2 Balance |
Thread: USA scotts (M8A1)15 Sep 2021, 18:08 PM
Not strawman, cause it actually happened. Replace AVRE with the Sturmtiger. I thought it was obvious. I feel like you ignored the whole, "only balancing around 1v1" part. In: COH2 Balance |
Thread: Why is the Pak 43 allowed to shoot through obstacles? 15 Sep 2021, 14:34 PM
Also don't have a replay from that specific game cuz the game deletes it for the most recent game, which is me playing Ostheer and completely and easily holding one side of the map. In: COH2 Balance |
Thread: Why is the Pak 43 allowed to shoot through obstacles? 15 Sep 2021, 14:29 PM
I don't play Axis because I barely have to micro. It's legit boring. In: COH2 Balance |
Thread: Why is the Pak 43 allowed to shoot through obstacles? 15 Sep 2021, 14:27 PM
so the op's complaint is that someone used the pak43's ability to shoot through world objects to... let it do exactly that and, hence, use it more effectively? or that allowing your opponent to cache up their entire section of the map without using the mp difference to your advantage will eventually backfire? We won the game pretty easily, but that doesn't help the "comeback potential" these caches give Axis a lot of the time. You have to play Allies to understand. In: COH2 Balance |
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