We just saw a balance preview game with 3 Churchill
Hence this reheated discussion on otherwise quiet ukf thread
I missed the preview games. Were they all 1v1's and did the person using 3 Churchill's win? I could see where you might get away with that in a 1v1. In a 3v3 or more, someone will run a recon and someone will follow that with a Walking Stuka, Pwerfer, or LEFH shot and get the engineers repairing the Churchill. Then you get to wait a minute for your new engineers to spawn before resuming repairs.
Some of the disagreements may be a matter of perspective. I just played two games against Sim City. In the first one, someone built so many Bofors in the center of Lienne that it became funny at some point. They usually lasted about 2-3 minutes. The most annoying thing was that I couldn't harass their fuel because the retreat path would have been right past the Bofors. The second match was on Steppes and I had to take down a Bofors and mortar pit by myself. It took way too long and almost caused us to lose. Mortar halftracks will do it but it can take awhile, even with incendiary. If all my experience was like the second game then maybe I'd be more worried about Sim City. In any case, Sim City didn't seem all that viable so it seems like people are mostly complaining that it took them too long to win a game.