On the eastern front maybe?
Tank hunter partisans, AT conscripts, also penals, sort of
I meant with the axis, but yes those do have snares.
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On the eastern front maybe?
Tank hunter partisans, AT conscripts, also penals, sort of
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It would make more sense to give them captured PTRS upgrade as new models or guns are not being added. the axis captured large numbers of these and then put them into service.
Anyone who has played red orchestra 2 will see this
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On the eastern front maybe?
Tank hunter partisans, AT conscripts, also penals, sort of
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That is true. It is something that they should too also fix. Make it the same price or somewhat cheaper than the MG42. That needs some fixing also.
It would make more sense to give them captured PTRS upgrade as new models or guns are not being added. the axis captured large numbers of these and then put them into service.
Anyone who has played red orchestra 2 will see this
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It was 90 before, 70 now. However, let us say we reduce it to 65, which somehow sounds far more reasonable than 70. The new pricing of 65 is only 15 munitions more than a bazooka, for which you need to tech. 20 munitions is already stretching it. However, the 50 price for bazookas is merely to prevent them from being spammed insanely much if you ask me.
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It would make more sense to give them captured PTRS upgrade as new models or guns are not being added. the axis captured large numbers of these and then put them into service.
Anyone who has played red orchestra 2 will see this
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70 munis is worth it. U get faster vet on sturms which is very important for repairs as sturms vet slowly. Plus USF/UKF need to tech for zooks (unless lt) but u can only get one lt anyways.
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Perhaps, but the sweeper upgrade also increases repair speed.
UKF and USF can get minesweepers on an AT squad for less manpower, where as OKW must choose to specialize a very expensive infantry squad. That is the reason I think the panzershrek upgrade is not seen much at all in high level games, it's a bad call to go without sweepers and an even worse call to get a second sturm squad just to sweep.
Is there a justification from locking out sweepers with shreks when other factions can buy the same and it doesn't seem to be much of a problem?
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Well it kinda undermines the whole holstering the sweeper mechanic because sturms with a schreck have nonexistant AI. So putting away the sweeper would be redundant if you go from nonexistant AI to also nonexistant AI.
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No I think the problem is the stupid double schreks cost only 100 munitions when it should be 140 munitions.
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Just let sturms stow them and call it a day. The single Shrek is to be supplement AT not game carrying. Okw has AT of all shapes and sizes, but man AT isn't their strong suit and there isn't anything particularly wrong with that, assuming the rakk can be changed to be somewhat more reliable
The price fo the Shrek, I feel is fine. It shouldn't be an easy choice like Shreks generally are, it's more emergency AT than anything and the urgency has a price
As to the PTRS, I'd see the IR HT removed to the spec ops doctrine in place of flares and altered to function differently then put a tank hunter squad in its place. 4 men with PTRS and a satchel snare or maybe a Faust barrage (like the nade barrage but fausts, just high damage like the snare to prevent pushing) upgrade to Shreks or a 5th man?
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i call it emergency AT because its clearly not intended to take the entiretly of AT duties (like say, pgrens in light of the t2 skip have shown to, or penals, who otherwise lack access to an AT unit due to teching) okw will always have a rak, the shrek is there to give a more mobile, but less effective option. just because it doesnt say "emergency" doesnt mean it itsn. the combat engies are called combat engineers and they can neither bring anything to combat, nor build anything and their demo is less efficient than a satchel for demolitions of enemy buildings. a name is a name is name and a rose by any other name would smell just as sweet.
Despite what you think about the Schreck, I still think it requires some improvements, particularly the Sturmpio. I like the 5th man option though but it then should be available after 1 base built costing also 60 or 70 ammo.
I mean this emergency idea is just something I just heard out of the blue. Is it what is stated or assumed because it is called "AT package". Not emergency.
Which other can you actually find this so called "emergency inefficient overpriced AT" for any other faction?
Respectively, from what I can recall, no other has this "emergency kit" feature. All other having proper and viable AT choices and viability leaving OKW in the worst spot possible.
Something has to be changed and fixed because it really is currently inefficient and too costy for being so.
It really seems OKW is being purposely bullied by whomever with the attempt to cause huge AT department deficit which they do experience a lot, very frustrating, like this Sturmpio 70 ammo AT package 1 Pzschreck. Really, Why?
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