1.I am calm
2.I see no reason why it should have it's health "tweaked",the Sniper guy doesn't want to die to small arms fire already
Oh, he dies to rifles all right.
It's annoying if a sniper escapes a good flank. But you got to admit that in terms of pure small arms fire: Both sniper units have about the same survivability.
Personally I disliked the sniper centric play of CoH1.
Intensely disliked it.
I was thrilled with the first tidbits that snipers would now only be able to cloak in cover.
However right now we have one faction with a frail but ever so slightly more efficient sniper and the other faction with a far more resilient sniper unit.
On top of the natural counter sniping risk to the OST sniper the abilities (natural and vet) of other SU units pose very real threats to the OST sniper (already covered in this tread).
All of this might not be an issue if you are a top player and have honed your sniper micro skills in countless hours of vCoH...
For most mediocre players this is a problem.
I like the current asymmetry but a slight buff towards AOE durability could be a way to make the OST sniper more appealing to non pro players.