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russian armor

T0-0CP panzerfusiliers worthless

26 Jul 2019, 01:26 AM
#21
avatar of Mazianni

Posts: 785

Its funny because, in the campaign, tank traps already provided yellow cover (and also because RE had sandbags in AA lol)
26 Jul 2019, 02:58 AM
#22
avatar of FK9DD

Posts: 83

thing about sanbags,right now volks have sandbags and until they lose it,it will be cons of fusis
26 Jul 2019, 03:04 AM
#23
avatar of FK9DD

Posts: 83



What about conscripts?

conscripst are shit at long range also their sandbags is big so you can't hide it behind point(witch also should not be a thing),and they have same hp as smaller so it easier to destroy with mortars or AT guns


26 Jul 2019, 03:11 AM
#24
avatar of Clarity

Posts: 479

They are fine as they currently are because they break up the tedium of 4 Volks builds all of the time and I find they work fine as long as you don't only rely on them. With more buffs they would become stronger than Volks and building 3-4 every game would become the meta. Right now at least they are viable but not OP.
26 Jul 2019, 07:25 AM
#25
avatar of Mr Carmine

Posts: 1289



Sandbags should be removed from all mainline inf units anyway (unless you pick a doctrine for it) and moved to engineers in my book.

It's a major reason why Volks and Inf section are too cost effective


I agree. It used to be a redeming factor for cons terrible dps. They should be the only main line able to build them imo.
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