well this applies to all auras tho, when all aura are removed im ok with it
Read the last sentence of the post you just quoted...
Posts: 3423 | Subs: 1
well this applies to all auras tho, when all aura are removed im ok with it
Posts: 4474
yea i mean u are right, but do it all together not one at a time
Read the last sentence of the post you just quoted...
Posts: 3423 | Subs: 1
yea i mean u are right, but do it all together not one at a time
Posts: 2358
...
The aura is most certainly OP. That doesn't mean we can't buff other aspects of the unit and make it better so losing the aura doesn't render the unit unusable
Posts: 3423 | Subs: 1
CPz4 boost the already strong point of a faction, just that. It can be discussed to be balanced in the current meta, but with some real facts rather volatile opinions
Posts: 17914 | Subs: 8
well this applies to all auras tho, when all aura are removed im ok with it
Posts: 4474
if that's the problem restrict it to own units but put it back on the c panzer 4 too
Which permanent allied aura effects work on allies again?
Posts: 2358
That means nothing at all, literally nothing. Blame it on the devs for false promises if you really want. But its not a fact at all, its an opinion.
The fact is it was supposed to get nerfed and it didn't.
It is a fact that auras promote blobbingAuras that promote blobbing, like the OKW sturmoffizier? I think not, by a long shot. As all auras have limited area of effect it will force players to clump their units inside, but that is not blobbing. Not at all. If a CPz4 is parked nearby howitzers is that blobbing? If the tank is babysitting some stugs is that blobbing? Even shrekblobs exist withouth the need of a CPz4 behind, it changes nothing.
it's a fact that the cmdp4 is stronger in team games than 1v1.Literally ALL AURAS are stronger in teamgames, so dont address that fault on CPz4 if you dont want to get rid of all auras before. Btw the tank is not stronger, its its aura.
I have been giving you mostly facts not opinionsI debunked all your facts. Please address to anyone reading instead of focusing personally.
Posts: 3423 | Subs: 1
That means nothing at all, literally nothing. Blame it on the devs for false promises if you really want. But its not a fact at all, its an opinion.
As all auras have limited area of effect it will force players to clump their units inside, but that is not blobbing. Not at all. If a CPz4 is parked nearby howitzers is that blobbing? If the tank is babysitting some stugs is that blobbing? Even shrekblobs exist withouth the need of a CPz4 behind, it changes nothing.
Literally ALL AURAS are stronger in teamgames, so dont address that fault on CPz4 if you dont want to get rid of all auras before. Btw the tank is not stronger, its its aura.
I debunked all your facts. Please address to anyone reading instead of focusing personally.
Posts: 348
That means nothing at all, literally nothing. Blame it on the devs for false promises if you really want. But its not a fact at all, its an opinion.
Posts: 2358
...
Not really, and if someone quotes me im going to respond to them. That's the entire point of quoting.... I'm sorry you don't like that either
Posts: 3423 | Subs: 1
I really doubt axis blobs will stop only because CPz4 got its aura to %10 but if you really like your dream bubble, i wont pop it up.
Posts: 2358
Me: Auras promote blobbing
You: Nerfing the command p4 from -20% to -10% won't end blobbing so stop dreaming
I didn't say it would? Can you stop making up things to argue against? And stop trolling?
Posts: 591 | Subs: 1
Posts: 4474
Posts: 1593 | Subs: 1
Posts: 1614 | Subs: 3
Posts: 13496 | Subs: 1
Posts: 1794
Posts: 1794
25 | |||||
9 | |||||
2 | |||||
240 | |||||
27 | |||||
18 | |||||
3 | |||||
3 | |||||
1 |