Regardless, my point was that the Jackson doesn't need some special Jackson-specific weakness added when tank destroyer counters work fine on it. Surely you don't disagree with that?
But why then fireflies and SU85 do have a specific weakness than? What if jacksons had a weakness and it was gone?
Tank battles are a universe on its own, even though you can help them with AT guns and handheld AT to a point but what im saying is that playing USF you can clearly note that jacksons have their own sh*t together, self sufficient and effective
Panthers, the main adversary, are heavy tank-heavy TD hybrids and they do have weaknesses to exploit (very bad rear armor, loong repair time, very bad AI without pintle). Even though they still outperform compared to mediums tanks and some heavies. IMO panthers can come too early and move too fast, but we were talking about jacksons, so why does it need an advocate to defend its perks?
Exceptions avoid the game to go stale, they make circular paths around the same tier of units, they give a faint hope to turn the game around, by sensing the game and using mind tricks and not raw brute force.
I always expect the game to be the best it can, ive had many discussions already because of that point of view, a good game balance is like a fine piece of art, the details and the results have to be superb. This community has a lot of awsome people, COH2 is driven by the community, lets not forget that.