And doing engine damage to tanks is quite easy I guess. Orahhh+AT nade+retreat
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we are talking about an "light engine damage" and not about an completely broken engine...Im not sure how many different engine damages do we have ?! So the best solution imo, is reducing the speed to 50%.
And doing engine damage to tanks is quite easy I guess. Orahhh+AT nade+retreat
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Posts: 371
Hi there.
I'd like to raise an issue I've been experiencing with the one vet ability on German tanks called Blitzkrieg tactics.
The problem I see with it is that it's possible to use this ability when the vehicle has engine damage which kind of nullifies the point of having engine damage since the tank itself can move at approximately 80% of it's normal movement speed when this ability is active.
I am completely fine with the ability itself because Germans needs to be able to quickly flank SU-85's when needed but;
Being able to recklessly attack your opponent and get engine damage through conscript anti tank grenade throws and then safely drive away because of Blitzkrieg Tactics combined with Panzer Tactician smoke upgrades is not balanced, especially when a Panther is extremely hard to kill when it reaches Vet 2 or more.
Solution: Remove the ability to use blitzkrieg tactics when engine is damaged.
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Permanently BannedI think it should be removed from damage engine because even if it provides a small bonus, a vet ability should not be a "Insta-Save your tank" button
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Absolutely agreed.
But a complete disabling of the vet ability just makes it equally unfair for that player, as the current state does for the opponent.
Be swapping one imbalance for another.
Reducing the speed increase to a relative crawl is sufficient.
In any case, slower than normal speed or full Blitz speed, but enough to get "some" benefit and pull out at a crawling pace.
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Am I the only one that finds this ability oddly placed. Late war german tanks and tactics weren't exactly known for their speed and maneuverability. Seems like it be more at place on the russian side or a later american faction.
Maybe if the game took place in the early war period with PZ3 and the blitzkrieg advances, but not with tigers jetting around like they are light tanks.
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I thought everyone realized by now that historical accuracy or realism isn't this game's strong point...
Ex:engines work when they are damaged...
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German used blitzkrieg to assault positions,not run away...
Ram disabled when engine damaged
Blitz should be disabled from engine damage...
Also Panzerfausts leave tanks useles every time,while the AT grenade
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