OKW against Brit emplacements
![avatar of Keano](/uploads/avatar/12765.jpg?updated=1535072084)
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If I had to fight emplacements as okw mech, I would do it like that:
1. If there is only one bofors, just play around it till flakhq and kill it with a tank.
2. If he builds more, either back tech to medhq and get yourself a leig and proper healing,
3. Or get yourself a stuka and force it to brace, then just rush in with volks and throw a flame nade just before the end of brace, so you get both maximum damage and a chance to retreat. If you time the nade well, it is toast for 30 muni.
![avatar of Keano](/uploads/avatar/12765.jpg?updated=1535072084)
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Back teching would be nice if okw wasn't fuel dependant, if you back tech it's basically GG, as you'll have rakettens to deal with his Churchill.
Its just an annoying addition to the game, i wish i could veto playing brits, this game would always be fun.
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So it is just one click. But it is one click in the advantage of axis player, not the brit one. That is why literally no good players ever use emplacements.
![avatar of Keano](/uploads/avatar/12765.jpg?updated=1535072084)
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Just saying ignore it just allows whereever they built it to always be theirs, if thats in a strong position its an easy free win off the snowball, whereas the axis player has to use about 5 units at once to try and deal with it. Just silly from a design perspective imo since it counters the best thing okw have, infantry.
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I tell you what, if you give up on axis, try playing brits. And try to win a match using bofors. I think it might be hard. It is also a quick way to get a lesson on countering it, right from your opponents.
I'll give it a go, thats a good suggestion. However it doesn't detract from the point that it ruins the pacing and fun in a match imo. I just have never understood why there is a need for them to be in the game.
![avatar of Keano](/uploads/avatar/12765.jpg?updated=1535072084)
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I generally deal with it with a mix of Leig and rakt, then send lv/infantry when he brace, u can also use leig smoke to get close and tried flame nade
Don't have access to leig if i go tier 2, and rakt gets outranged so after one shot it gets insta wiped. Might have to always go tier one against brits.
![avatar of Stug life](/uploads/avatar/18320.png?updated=1457276116)
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nah u can play aggressively and never let them set up with tier 2, and 2 rakt while stealthed will deal some damage just make sure to retreat them afterwards
Don't have access to leig if i go tier 2, and rakt gets outranged so after one shot it gets insta wiped. Might have to always go tier one against brits.
![avatar of Keano](/uploads/avatar/12765.jpg?updated=1535072084)
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nah u can play aggressively and never let them set up with tier 2, and 2 rakt while stealthed will deal some damage just make sure to retreat them afterwards
I always do, can't have vision everywhere at once though. All im getting from this though is that there is no counter to them. Raks die before they retreat lol, and they're only gonna rep that dmg before you bring them back out again. Everything in this game has a direct counter, everything except brit emplacments.
![avatar of Stug life](/uploads/avatar/18320.png?updated=1457276116)
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bofors has 45 range while rakt has 55, how does it get hit ?
I always do, can't have vision everywhere at once though. All im getting from this though is that there is no counter to them. Raks die before they retreat lol, and they're only gonna rep that dmg before you bring them back out again. Everything in this game has a direct counter, everything except brit emplacments.
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bofors has 45 range while rakt has 55, how does it get hit ?
You sure? everytime i fire at max range they get wiped, could be an attack ground order on them with long scatter shots, but the dps is too consistent for that.
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do u use attack ground ? The range is 45 for sure the only way he hits u with the main canon fire is with some weird elevation bug
You sure? everytime i fire at max range they get wiped, could be an attack ground order on them with long scatter shots, but the dps is too consistent for that.
![avatar of Keano](/uploads/avatar/12765.jpg?updated=1535072084)
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do u use attack ground ? The range is 45 for sure the only way he hits u with the main canon fire is with some weird elevation bug
Yeah of course i do, after a few attempts at this they always got wrecked so i never bothered again, will try again tomorrow and reply with the results.
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3. Or get yourself a stuka and force it to brace, then just rush in with volks and throw a flame nade just before the end of brace, so you get both maximum damage and a chance to retreat. If you time the nade well, it is toast for 30 muni.
One flame nade does only about 40-50% damage to a Bofors. You need at least two flame nades to kill a Bofors (sometimes even three, depending on how much damage the Volks small arms do while throwing the nade).
And you can't throw multiple simultaneously either because their damage will overlap.
bofors has 45 range while rakt has 55, how does it get hit ?
The Raketten has 50 range. So unless you position it perfectly at 50 range it's going to be within range (~45-48) of Bofors' attack ground scatter. It can work theoretically but in the chaos of a real game it can be very tricky to pull off.
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Smoke it with LEIG then nuke it with double puppchen, if it goes into brace, you've already won.
This is a possiblity, but don't forget, it are already 3 units vs 1, the brit player will have other units too, to drive out the 2 puppchens. In worst case U lose 1 puppchen and he goes brace and repairs the bofors.
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