Drop Hacking at its finest, also a little browse of this guys recent games shows he does this quite a lot. People need to accept that they lost. |
Wait finn, have you ever played me? Because i've played you 3 times in the last week |
2v2 ranked as british before patch
https://imgur.com/vIw05E4
2v2 ranked after patch
https://imgur.com/aj8rfQR
for now as british
1. never go for comet tank
2. Gamma bomb is complete shit
3. bren lmg does a little dmg even inf section reach vet3
4. inf sec reinforce cost is too high(should reduce its cost cause they already nerf inf sec)
5. inf sec can't handle volkgren in 1v1
6. mortar nest <<< no never build this or you will meet ISG and your nest will be destroy in a minute(waste mp)
7. get rekt by J light inf
8. vicker mg is jk. slow deploy/pin - late game is useless
9. crocodile cost is too high
10. AVRE is slow ass useless
11. land matress <<< useless get destroy by 2 shot from pziv or stuka bomb
relic should give british mortar mobile there's no way to counter ISG...
move AT Nade from royal en to inf sec
and start with royal en would good
AEC is fine
churchill fine
at gun fine
sniper fine
bofor fine
17 pound fine
royal engineer fine
commando/infiltration fine
bren carrier fine
inf sec with at rifle is fine
vicker lmg deploy from m3 halftrack is fine
As soon as i saw you say inf sections can't handle volksgrens in a 1v1 i knew you were either a troll or bad. Also, please note the ranks of your other factions.. thats the level of player you are, so for them all to be about the same indicates balance, not that they're up. |
I'd rather have OKW Flaks than the Bofors.
The problem UKF emplacements have is they're such a high investment.
Bunkers and Flaks are much better designed: they don't cost much to set up, they're quite easy to destroy, but they force the enemy to send sufficient forces to knock the bunker out.
Static defences are meant to slow the enemy so the army can respond, not to be an army unto themselves. The emplacements that fit this model (flaks, bunkers, et cetera) are useful but not frustating. The Bofors does not.
Although i get that its a unique thing about the brits, i agree with this point. Making the emplacements more like that but cheaper would help alot with how annoying they are. Regardless of whether people think they're strong or not, it slows down the pace of a game making it boring and frustrating. It was a foolish addition imo. |
Upgrading Penal Troops with PTRS rifles cuts their damage pretty much in half. Conscript and Penal PTRS rifles are next to useless against infantry. You only get the multirole PTRS on Guards and Shocks.
Furthermore, as PTRSes are transferrable, the SVT models always go down first.
i know, i'm just joking about how guards ptrs's annihilate everything hahahaha |
Although i agree that they do alot of dmg, it only happened to me a couple of times before i learned to play around it, pretty easy to not get hit with the AT satchel imo
EDIT: Except if you hit a mine or something, if thats the case then rip :/ |
It was much cheesier when penals could use it without even purchacing at rifles. Now they have to atleast sacrifice ai capability to do so.
Sacrifice ai capability, lulululululululululul |
As OKW i tried using a p4 to deal with one, p4 actually starts to lose a 1v1 against a bofors, but this is without support and im sure i could probs outrange it too so its just an interesting thing to consider. I'm trying keep away from the balance of it, because with this game you just have to accept the way things are. But i do agree that Bofors does outperform its cost, halfing its dmg would still make it viable for instance.
Its an interesting discussion but to get back to the original point i think okw need a change so that they aren't completely fucked if they go tier 2 against a bofors. A slight range increase on the raketen or maybe allowed lefhs to be made in the normal base? << they're just off the top of my head and i dont doubt would be very strong so take that with a pinch of salt.
Thankyou for all your suggestions though guys, keep it coming. |
Without going tier 2 it can be pretty rough dealing with valentine spam against a good player, otherwise i always would go tier one. But i suppose that is preferable to dying haha! |
After playing some ost games today i realised that handling emplacements is only really a task when you play as okw, ost have no problem. But i have no idea what could be done to make it so that it wasn't such a pain in the ass for them to deal with emplacements. The only unit im yet to try with okw really is the hetzer, but being forced into a doc choice just for one building seems pretty strong regardless. |