Login

russian armor

Stug

1 Dec 2018, 08:11 AM
#61
avatar of Widerstreit

Posts: 1392


Its very simple:

A cheap, durable, medium tank counter doesn't need it.

Its T3 vehicle that isn't really supposed to fight its own counters.


So you are afraid of an emplacement, which can still be easy counterd by all your stuff? The only change would be the first shot with StuG benefit in hull down versus Allii tank-destroyer.

You are simply a joke.
1 Dec 2018, 08:14 AM
#62
avatar of Widerstreit

Posts: 1392

jump backJump back to quoted post1 Dec 2018, 03:39 AMTobis
Do people actually use hulldown on a turretless tank?
I haven't seen hulldown in years, and literally never seen someone use it with a stug.


Thats is true. And I want to change it.

After the Brummbär range nerf it will become more useless. lol
1 Dec 2018, 10:45 AM
#63
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post1 Dec 2018, 05:17 AMThamor


This is where the problem is, Firefly kills Panther which cost more easily. And teching for it is much harder than it is for British player. I would reduce the accuracy of 60 range TD's from max range by 50%. So to reliably hit a tank they would need to close to that 40-50 range where every tank can hit.

This doesn't mean they would close to that distance, but it wouldn't make them so damn easy to use with their superior range and every hit dealing so much damage which for axis is so much harder to repair compared to allies.

No, Firefly shoots first when vision it provides.
When both can shoot at each other, Panther ROFLstomps it(thanks to its HP and RoF buffs), same for SU-85, same for Jackson.
1 Dec 2018, 19:44 PM
#64
avatar of ZombiFrancis

Posts: 2742

jump backJump back to quoted post1 Dec 2018, 03:39 AMTobis
Do people actually use hulldown on a turretless tank?
I haven't seen hulldown in years, and literally never seen someone use it with a stug.


So much so that it required attention in the last balance patch.

The answer thusly being: "Of course not."
1 Dec 2018, 20:16 PM
#65
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post1 Dec 2018, 03:39 AMTobis
Do people actually use hulldown on a turretless tank?
I haven't seen hulldown in years, and literally never seen someone use it with a stug.


ive seen a hulled down elefant with command tank in team games a few times, but that was before they nerfed the tits off it for no reason... havnt seen it once since. so glad they made it more accessible...
1 Dec 2018, 21:37 PM
#66
avatar of Widerstreit

Posts: 1392

Also hull-down-bug is still present.

So, my next Project is to look for a better hull-down funktion.
2 Dec 2018, 02:39 AM
#67
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
What the Stug needs is a pop cap revert back to 8. Su76 never got a pop increase. As well, fix the useless TWP.
2 Dec 2018, 10:15 AM
#68
avatar of Katitof

Posts: 17914 | Subs: 8

What the Stug needs is a pop cap revert back to 8. Su76 never got a pop increase. As well, fix the useless TWP.

SU-76 also never got 160 dmg and ability to get shot 3 times by AT gun and not die.

Better vehicles cost more pop cap.
2 Dec 2018, 15:26 PM
#69
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned

SU-76 also never got 160 dmg and ability to get shot 3 times by AT gun and not die.

Better vehicles cost more pop cap.

And su has 200+ pen, 60 range, not one but two abilities that work much better than stug twp, slightly faster rotation. So typical of you Katitof to be so biased.
2 Dec 2018, 16:11 PM
#70
avatar of thedarkarmadillo

Posts: 5279


And su has 200+ pen, 60 range, not one but two abilities that work much better than stug twp, slightly faster rotation. So typical of you Katitof to be so biased.

200+ pen eh? you going to stand by that or...?
2 Dec 2018, 16:33 PM
#71
avatar of Vipper

Posts: 13496 | Subs: 1


200+ pen eh? you going to stand by that or...?

Penetration for SU-76 is:
Penetration near 200
Penetration mid 190
Penetration far 180
2 Dec 2018, 16:44 PM
#72
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
jump backJump back to quoted post2 Dec 2018, 16:33 PMVipper

Penetration for SU-76 is:
Penetration near 200
Penetration mid 190
Penetration far 180


ok thx for the correction
2 Dec 2018, 17:08 PM
#73
avatar of Vipper

Posts: 13496 | Subs: 1



ok thx for the correction

Your welcomed.
3 Dec 2018, 12:13 PM
#74
avatar of Kurfürst

Posts: 144

Give the Stug 180 base armor now that its pop cap and RoF has been nerfed. Still penetrated all the time by all dedicated AT, but less vulnerable to light and medium tanks, which it is supposed to counter.

For 60 range AT, OST has the PaK 40 already.
3 Dec 2018, 13:57 PM
#75
avatar of Widerstreit

Posts: 1392


For 60 range AT, OST has the PaK 40 already.


That is why it should get 55, not 60.
3 Dec 2018, 15:19 PM
#76
avatar of oootto92

Posts: 177

Why is the stug AT only? It has the same gun as pz IV and should be able to deal the same anti infantry damage.

I'd love to see the stug as it is supposed to be. As a handicapped tank without the moving turret for cheaper cost. I mean its 90 fuel vs 120 fuel to get the same AT capability but it has 0 anti infantry efficiency.

Sure this would make it that ostwind would almost never see use, but it never does anyways as it is completely useless because for 20 fuel more you can get Pz4 which deals more dps and can actually fight enemy tanks.

I could extend this into the conversation about why can't all tanks switch between AT and HE ammo (with the exception of firefly) but that would open a whole new can of butthurt so instead I just would love to hear some arguments as to why stugs gun can't have the same anti infantry capability as the Pz IV >:(



3 Dec 2018, 18:09 PM
#77
avatar of Widerstreit

Posts: 1392

...


That is because of balance. Germans tanks have bad anti-AI line-up, beside of Brummbär, which performs ok, if you have micro.

To compensate the lack of AI of StuG G you can use the StuG E. Panzer 4 is a weak allrounder.
3 Dec 2018, 18:13 PM
#78
avatar of Felinewolfie

Posts: 868 | Subs: 5

Why is the stug AT only? It has the same gun as pz IV and should be able to deal the same anti infantry damage.

I'd love to see the stug as it is supposed to be. As a handicapped tank without the moving turret for cheaper cost. I mean its 90 fuel vs 120 fuel to get the same AT capability but it has 0 anti infantry efficiency.

Sure this would make it that ostwind would almost never see use, but it never does anyways as it is completely useless because for 20 fuel more you can get Pz4 which deals more dps and can actually fight enemy tanks.

I could extend this into the conversation about why can't all tanks switch between AT and HE ammo (with the exception of firefly) but that would open a whole new can of butthurt so instead I just would love to hear some arguments as to why stugs gun can't have the same anti infantry capability as the Pz IV >:(





Same philosophy as Scott M8A1 has a 75mm, Sherman 75 has a 75mm, Panther has a 75mm.
PzIIIN has a 75mm. Sherman 76 has a 76mm, SE8 has a 76mm, Firefly has a 77mm. Comet has a 77mm.
Pz4D Command Tank all have a 75-77mm, StuG and Pz4 also has a 75mm. They should all have the same
stats. I can't wait for M8A1 Scott to have Panther armor <444>3

StuIIIG has better frontal armor than Pz4.
It has more range than Pz4.
It has more pen than Pz4.
It has more ROF than Pz4.

Thank you.

It also have twp.
3 Dec 2018, 18:14 PM
#79
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
Stug deserves either more mobility like the su76 or more armor or even a smaller target size. I've said it a few months ago. Any defensive buff is good. The problem with teh Stug was simply the RoF otherwise it's paper. Mediums can just rush the stug without even flanking now just to see if you're paying attention because one second too late and your Stug is done for since it no longer has the RoF to punish a frontal assault and the tank that was meant to counter mediums gets hardcountered easily.
3 Dec 2018, 18:16 PM
#80
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
How does the Stug's accuracy compare with other TDs at max range?
2 users are browsing this thread: 2 guests

Livestreams

Germany 26
unknown 18

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

451 users are online: 451 guests
0 post in the last 24h
4 posts in the last week
35 posts in the last month
Registered members: 49227
Welcome our newest member, Brzez538
Most online: 2043 users on 29 Oct 2023, 01:04 AM