What is your Problem with Balance??
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If you play better, you win 95% of time.
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Lack of non docrinal, cheap, mobile mortar also hurts them.
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If you play well, you win 95% of time.
No, it's 50%. Either you win or you lose. Trust me, 60% of the time, it works everytime.
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Some factions are more forgiving of errors than others. Some factions you can lose most of your infantry and still win the game, and some have 4-man squads that are essentially useless once they lose two models. Some factions you have to make sure you never get into a bad situation in the first place, with others you can retreat out of one with no risk of wipes.
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Your playercard victory ratio says otherwise.
Did he say he plays well though?
@OP Yes of course. And that is for a long time now. Pretty much ever since brits have been a little tamed after initial madness. If relic was still supporting the game as much as they did before, it would be the right time to drop another expansion to mess things up for the third time.
The reason why most of the players will never acknowledge this is that the grass is always greener on the other side.
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I dont understand this thread or what OP intends.
I'm speaking of the constant whining ind crying in the balance forum, while the truth is: if you play better, you win.
There are no greater balance problems anymore
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If you won 95% of the time then you would have a higher win percentage then the best players on the leaderboards.
He said if you play better than your opponent you have a 95% chance of winning, not that good players win 95% of their games.
Balance discussions are always a shitfest, especially in asymetrical RNG-influenced games like Coh. Just let the people vent and hope that the balance-team values statistics and numbers more than the tears of salty players.
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He said if you play better than your opponent you have a 95% chance of winning, not that good players win 95% of their games.
Balance discussions are always a shitfest, especially in asymetrical RNG-influenced games like Coh. Just let the people vent and hope that the balance-team values statistics and numbers more than the tears of salty players.
They become a shitfest when part of people start asking for hilarious buffs or nerfs on certain units.
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The focus should be the suggestion and not person making it.
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The main issue with balance thread is that some users turn balance issues to personal issues.
The focus should be the suggestion and not person making it.
I would argue the main issue with balance threads is, 99% of them are being made by people who are nowhere near skill level for balance to matter in any slightest way.
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Did he say he plays well though?
@OP Yes of course. And that is for a long time now. Pretty much ever since brits have been a little tamed after initial madness. If relic was still supporting the game as much as they did before, it would be the right time to drop another expansion to mess things up for the third time.
The reason why most of the players will never acknowledge this is that the grass is always greener on the other side.
Totally Agreed on this post. I played both Ally and Axis, but mostly on USF and Werh, so i could understand what makes both side tick and countered ... or what gets run over
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I would argue the main issue with balance threads is, 99% of them are being made by people who are nowhere near skill level for balance to matter in any slightest way.
The skill level is not related in anyway with the ability of one to make productive unbiased balance comment.
Trying to find criteria, which one has to fulfill before proving helpful balance comments is practically pointless because even if one could come up with such criteria, one would than have to enforce a way to separate people into categories.
It is actually much simpler and far more productive to focus on the comment themselves instead of focusing on the person who makes the comments.
The hostility and toxicity with which some people respond to posts, is indicator that they have personal issues and they are far less productive than the people who made the original post.
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Posts: 17914 | Subs: 8
The skill level is not related in anyway with the ability of one to make productive unbiased balance comment.
Trying to find criteria, which one has to fulfill before proving helpful balance comments is practically pointless because even if one could come up with such criteria, one would than have to enforce a way to separate people into categories.
It is actually much simpler and far more productive to focus on the comment themselves instead of focusing on the person who makes the comments.
The hostility and toxicity with which some people respond to posts, is indicator that they have personal issues and they are far less productive than the people who made the original post.
I'm not talking about average players who understand stats and balance.
I'm talking about the very bad players who do not understand it, but will post about it anyway.
Having skill to use units to full extend helps tremendously and not having it, especially when sticking to just one faction/side means to very biased opening posts.
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