That is because that is the range of the weapon not the ability itself. Abilities have different ranges.
What does that mean? I thought that once the AT nade was used its range is infinite(because it will follow its target)
The fact that I have to pay 25 fuel just to unlock snares as the soviets?
What about the fact that Allied tech prizes get compensated by Axis higher tier-up prizes ?
The US AT nade is plenty bugged, don't kid yourself. The minimum range fucks with it all the time
Now hear from this for the first time. As I said "As far as I know only Panzerfaust is bugged (and satchel when you throw it at Sdkfz 250)"
Allies have repair abilities because their tanks are flat out inferior to Axis tanks in direct combat, powerful non-doctrinal endgame tanks and smoke/camo combined with repair abilities would be flat out retarded
Ever looked at the fuel prizes of the "flat out inferior" allied tanks ?
Also I do not get what's your problem. Noone asked for a "non-doc endgame tank with smoke,camo and repairability"
Doctrinal being the difference between STGs and a snare and ppsh and a snare.
So STG + snare shouldn't be possible because its nondoc (nondoc = has to be worse)
but Panzertactican smoke shouldn't be able to counter snares (doc = has to be worse)?
Plus ppsh lower far dps slightly iirc where STGs are a straight buff across the board.
Isn't Ppsh 41 better in clos combat (at least this feels so when I play soviets)?
You may not go a ppsh commander in which case you will not build a lot of cons because without ppsh that's a losing strat.
Not having a lot of cons it a losing strat too since you will lack infantry.
Soviet pay specifically for them so
And Axis have higher tier-up prizes to compensate this
it would be strange to lock them out of something they specifically unlock if they buy a commander upgrade they specifically chose.
Doesn't the same kinda apply for MP 40 volks too ?