Hungarian divisions may have had better equipment but in terms of sheer numbers the Romanians were much more important, they had way more divisions in the east.
Besides that i like some of the ideas you presented and would like to see them in a rework of Festung Support Commander:
• Forward Headquarter
• 120 mm Grw42
would fit perfectly to the theme.
I also agree that the LeIG18 would be an ideal addition to a "mountain warfare" doctrine. I thought hard about making this theme my official wehrmacht submission but was not satisfied with the results. I would love to work out something together with you and appreciate every feedback, especially how Gebirgsjäger (unit in wehr gamefiles) could work. The unit should not be a copy of JLI imo.
Finally heres my own interpretation of your USF Spearhead Company idea:
- Raid tactics (0CP)
- Cav Rifles (1CP)
- Recon plane (4 CP)
- P47 bombing run (12 CP)
- M26 Pershing Heavy Tank (9 CP, tied to major tech)
Yeah, like I said I based them mostly off of the Hungarians in Steel Division 2 as well as the fact that they were the only other known users of Tigers in order to include the KT in the doctrine. Plus the infantry unit can be whatever really, it started off as Blau Division Grenadiers for me, now it's Hungarians, it could be Croatians, whatever you wanna call em really.
Here's the visual pic for my Armored Spearhead Company as well, took me about 10 minutes to make:
I'm still not satisfied with the M8, might replace it later, but I think that's the pull of the commander, you have no indirect fire support other than the pack howitzer and M8 of course, so no M21 Mortar HT, Priest or Calliope or anything like that, but make up for it in Armored support and just being lightning fast. That's also something I think plagued the real US Armored divisions, since they were so far ahead of everyone else supply and support had trouble catching up with them.
Again, based on the 3rd US Armored Division "Spearhead" from Steel Division.
I'm thinking of doing the visual pic of the Panzerjäger idea we had going on here a bit later, just gotta gather up some assets before that.