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Don't miss the COH2 surprise!

1 of 3 Relic postsRelic 7 Dec 2012, 04:43 AM
#61
avatar of Tribalbob
Developer Relic Badge

Posts: 160 | Subs: 3

SemInt is indeed correct - that camera height is REALLY zoomed out, so it just looks smaller :)
7 Dec 2012, 06:43 AM
#62
avatar of GreenDevil

Posts: 394

To me it looks a hell of a lot like DoW - Retribution. 3m24sec reminds me totally of DoW. I know they have named it essence 3.0 engine, but to me it looks EXACTLY the same as Essence 2.0 but with true sight implemented. So pretty much it's a 2 year old engine.

What other changes have been made or added on to Essence 2.0 to make 3.0??
7 Dec 2012, 08:16 AM
#63
avatar of Mar1Popp1ns

Posts: 5

The option of zooming out so much without using the tactical map is quite useful.

The UI is sleek. Good job.
7 Dec 2012, 09:12 AM
#64
avatar of Dwighty

Posts: 222

SemInt is indeed correct - that camera height is REALLY zoomed out, so it just looks smaller :)


He's always right. We've learned to live with it :p
7 Dec 2012, 09:33 AM
#65
avatar of MaxKeiser

Posts: 133

ok, however, they should extend their sight range a bit (x3) to make it seem more realistic!
7 Dec 2012, 10:20 AM
#66
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

The option of zooming out so much without using the tactical map is quite useful.

The UI is sleek. Good job.


Could have been done merely for demonstration purposes.
7 Dec 2012, 11:48 AM
#67
avatar of Eupolemos
Donator 33

Posts: 368

ok, however, they should extend their sight range a bit (x3) to make it seem more realistic!


And then spend all the money they earn from it TO BUY SILVER!!!!!!!!
7 Dec 2012, 12:15 PM
#68
avatar of MaxKeiser

Posts: 133



And then spend all the money they earn from it TO BUY SILVER!!!!!!!!


yO THERES A THREAD FOR THAT.
7 Dec 2012, 18:25 PM
#69
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

ok, however, they should extend their sight range a bit (x3) to make it seem more realistic!

No. CoH is not a realistic game. Sight ranges should be whatever it takes for them to be balanced. If you want realism go play Combat Mission.
7 Dec 2012, 18:57 PM
#70
avatar of MaxKeiser

Posts: 133


No. CoH is not a realistic game. Sight ranges should be whatever it takes for them to be balanced. If you want realism go play Combat Mission.


Its a big let down none the less, when i seen that last video i was very dissapointed, i had hoped relic had the skill to balance this new true sight mechanic and have it kinda realistic , but really, with a clear line of sight i can see many km , these men cannont see more than a few hundred meters , for me it breaks the game immerson and comes off very gimicky.
7 Dec 2012, 20:09 PM
#71
avatar of Kolaris

Posts: 308 | Subs: 1

How would you balance getting up on a hill and having LoS over the opponent's base...off-map arty, scouting his tech...
7 Dec 2012, 20:18 PM
#72
avatar of Twister
Honorary Member Badge
Patrion 39

Posts: 2072 | Subs: 1



Its a big let down none the less, when i seen that last video i was very dissapointed, i had hoped relic had the skill to balance this new true sight mechanic and have it kinda realistic , but really, with a clear line of sight i can see many km , these men cannont see more than a few hundred meters , for me it breaks the game immerson and comes off very gimicky.


Imagine how big maps would have to be if they implemented such LOS ;)
7 Dec 2012, 20:21 PM
#73
avatar of SemInt

Posts: 93



Its a big let down none the less, when i seen that last video i was very dissapointed, i had hoped relic had the skill to balance this new true sight mechanic and have it kinda realistic , but really, with a clear line of sight i can see many km , these men cannont see more than a few hundred meters , for me it breaks the game immerson and comes off very gimicky.

Did you even play Company of Heroes (1)?

You don't have realistic scales in first person shooters either, because you're looking a comparatively small screen.
7 Dec 2012, 20:52 PM
#74
avatar of TheSoulTrain

Posts: 150

MaxKeiser confirmed as a non vCoH player.
2 of 3 Relic postsRelic 7 Dec 2012, 21:24 PM
#75
avatar of Tribalbob
Developer Relic Badge

Posts: 160 | Subs: 3

Had we changed the sight range to be unlimited with True sight, we would have potentially lost some of what COH is. We didn't want to change the game fundamentally, we only wanted to improve on it.

As for other changes, it's hard to see in gameplay video with short clips, but we've added a number of new shaders, new lighting... the snow is really something cool. On DX11, the vehicles actually deform the snow with their treads (or as you can see with the infantry, footfalls). On lower DX versions, it just leaves a spline so gameplay won't change in that respect.

In addition, we've done a lot of optimization to get the engine running better than it did in CoH1 or DoWII - one of the biggest complaints of the original was the beefy machine needed, so we wanted to address that, too.
7 Dec 2012, 21:31 PM
#76
avatar of SemInt

Posts: 93

MaxKeiser confirmed as a non vCoH player.

Then he arguably should pick it up (very cheaply) so he can get an impression of whether CoH 2 is the game for him. ^_^
7 Dec 2012, 21:37 PM
#77
avatar of Basilone

Posts: 1944 | Subs: 2

Had we changed the sight range to be unlimited with True sight, we would have potentially lost some of what COH is. We didn't want to change the game fundamentally, we only wanted to improve on it.

As for other changes, it's hard to see in gameplay video with short clips, but we've added a number of new shaders, new lighting... the snow is really something cool. On DX11, the vehicles actually deform the snow with their treads (or as you can see with the infantry, footfalls). On lower DX versions, it just leaves a spline so gameplay won't change in that respect.

In addition, we've done a lot of optimization to get the engine running better than it did in CoH1 or DoWII - one of the biggest complaints of the original was the beefy machine needed, so we wanted to address that, too.

So if my laptop can run vcoh on low settings with about 20fps I'll be fine for CoH2?
7 Dec 2012, 22:30 PM
#78
avatar of Matanza

Posts: 102

you can notice the new lights in 2:35 of that Dev's diary video. Explosions with lights.
7 Dec 2012, 22:32 PM
#79
avatar of Imperial Dane
Caster Badge

Posts: 1550 | Subs: 7

Well also in the gameplay trailer moemntarily, when the tiger moves in and knocks out a T-70 by the end. Lights up the entire area.

very nice lighting effects :)

And some of the images from the gamerzine preview really show off some impressive graphics.
7 Dec 2012, 23:01 PM
#80
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

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