falls are to weak when you compare it with other elite infantery...and look at their price tag and reinfroce cost...they get arenet class canon...their dps is not that high.
A unit designed to ambush is not strong in direct firefight.
More shocking news at 11.
And since you think they are expensive to reinforce or expensive at all compared to other elite inf, let me blow your pants off with math:
They cost 440mp to call in.
80 of that mp is for on field deployment.
That means actual squad costs and performs as a 360mp squad.
360/4/2 is 45 and 45 is what they should reinforce for without any 'ist cheaper, because ist axis lol', but the dicsount for being axis applies and they cost 36.
There is no other squad in game that underpays as much for reinforce as falls short of vet3 REs.
Now, back to the 360 price.
Compared to literally ANY other allied elite infantry, ist SUPER CHEAP, because ALL allied elite infantry costs more or requires at the very least additional 75 muni upgrade to perform well.
Their DPS is 44 at close range and ~16 at far range, that means while they do not Excel at any range, they have enough DPS to cost efficiently engage ALL squads in game at range other squad would be disadvantaged at. You fight cons or rifles? Open with long range. You fight guards? Or tommies? Open at close range and force them to move with nades.
Why you can open when you want? Because you have camo that allows you to move, therefore if you do not suck donkey balls at the game, YOU are the one who can pick fights with falls.
In short, specifically for you: