Login

russian armor

Your top 5 most controversial DBP changes

11 Dec 2017, 19:41 PM
#1
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

What are the 5 changes you read about coming up in the December Balance Preview that (in your opinion) raised the most eyebrows and biggest red flags? Here are mine:

  • No more rifle smoke
  • Greyhound seems... strong
  • Incendiary nade fuse
  • Last-minute doubling of luchs build time
  • Moved mechanized 155m artillery to the WC-51


Note that I'm not saying any of these changes is necessarily good or bad, and I'm making my list based on pretty limited experience and information. It's just my initial feelings. Please also post your lists without too much further comment on balance or justification, as I'm interested in people's gut feelings.
11 Dec 2017, 20:13 PM
#2
avatar of |GB| The Hooligan486
Senior Referee Badge

Posts: 3602 | Subs: 1

  • Mechanized Company refit and redraw removed
  • Pak 43 to 350 mp and 45 fuel
  • RPG-40 At grenades -- Penetration partially reverted from "always penetrate" to a penetration value of 150 . Why do they not always penetrate?
  • KV-8 - Buildable only at Mechanized Armor Kampaneya (T4) . Why hasn't it been made cheaper then. Bcs it's way more expensive to get now.
  • Don't know yet :foreveralone:

11 Dec 2017, 21:25 PM
#3
avatar of ZombiFrancis

Posts: 2742

Panthers being considered in a good spot. Kappa.

-Feuersturm commander changes entrenching the problematic nature of volks stock STG upgrade.

-How the effects of altering USF major tier in a such massive ways seems to have been utterly buried. The Jackson changes overall seeming like they were halfway through testing before moving onto commanders and other stuff. Then the sherman dozer upgrade was added somewhere in there.

-Riflemen losing smoke to REs. I'm kind of okay with officers having smoke but that only serves to further entrench the issue USF has with officer squads and tech.

-Elefants and jagdtiger damage reduction in the face of new jacksons and shermans getting an upgrade to boost health.

... I mean all of these essentially coalesce around a sentiment that there are a number of seemingly untested and/or reactionary changes, i.e. luchs build time change.
11 Dec 2017, 21:54 PM
#5
avatar of EtherealDragon

Posts: 1890 | Subs: 1

1. +1 to KV8 - at least in the FBP they buffed it's armor to compensate for being tied to Tech. It's not like KV8 call-ins are super meta currently either- it feels like it was solely a tit-for-tat for Flame Hetzer.

2. Luches build-time - I agree with it in concept but would have liked to see more testing. Maybe even something less drastic like +5 Fuel cost or 60 sec build time to see if that was enough of a delay first.

3. Infiltration Commandos to 3 Men - Now that Falls are Paradrop and Gammon bomb is on a timer this feels excessive - Stens are close range and not super wipey on retreating units. Given similar cost as Glider Commandos this ability feels pretty bad.

4. Luftwaffle CAS Clone - This might just be personal taste but I don't think adding more skill planez is going to make team games any more fun (although I admit that it's very good for making the commander viable).

5. Panzergren G43s to 3 - I haven't tested this a ton but they always feel very very good to me when I do use them. High moving accuracy on such a tanky unit that comes fairly early just makes me nervous .
11 Dec 2017, 23:19 PM
#6
avatar of Hon3ynuts

Posts: 818

Mostly what i think matters most than controversial.

Volk Flame nades- was very easy to change a 1v1 engagement with little chance for dodging, fuse time and earlier acess will definatley make a difference in play

Greyhound- With the USF light vehicles all being usable but not really dominant(people prefer 50 cals) Certain to become a popular pick considering it's effectiveness

TD changes- Elephant, Jt were just about impossible to beat in 4v4, much like fireflies (which are nerfed) were impossible to beat without them. Jacksons are better now, whole TD landscape will be different.

Soviet infantry- Everything got changed including mgs, Penals may disappear for a while as a result, but definitely new meta for infantry units.

Artillery and pak43s- cost adjustments Will certainly change how frequently they are seen in teamgames, stil mabye not in 1v1 as much but they will also be more durable from airstrikes(which were adjusted). Cancer?, fun flavor? or still useless?
12 Dec 2017, 06:47 AM
#8
avatar of Antemurale
Senior Moderator Badge

Posts: 951

1. Riflemen Smoke
2. Withdraw and Refit
3. 3-man Infiltration Commandos
4. M4A3 Sherman Bulldozer
5. KV-8 built from T4
12 Dec 2017, 07:17 AM
#9
avatar of ZaneyZap

Posts: 264

  • luchs build time
  • M36 Jackson changes
  • Panther changes
  • --
  • --

12 Dec 2017, 07:26 AM
#10
avatar of jagd wölfe

Posts: 1660

-volksgrenadier changes, I was expecting something quite more elaborate than simply removing vet 4 and 5, and most likely volks went to still OP before vet 3 and UP after.
-luchs build time
-panther even more rng machine.
....
12 Dec 2017, 09:07 AM
#11
avatar of ferwiner
Donator 11

Posts: 2885

1. Infiltration commandos with 5 men, demos and cost decrease. There is absolutely bo point in going commando doctribe after that change as land matress commander is even better now.
2. Rarely used callins tied to tech.
3. Multiple buffs to LeIG
4. Ostrppen with late game scaling.
5. A complete redesign of usf mechanised doctrine.

That said I must say that I'm very positive about the changes overall.
12 Dec 2017, 09:12 AM
#12
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1



1. the changes to building hopping, (always thought its skillfull if someone can micro his whole army and hop at the same time)
2. kv8 to t4 without a price decrease techcost plus the tank cost come now around (20+90+90+145)345 fuel and that if u don't even get a light tank.
3. the pak 43 costing 350 mp and 45 fuel, makes it only 30 mp more expensive then a normal pak 40 plus just a cost of 45 fuel. (It might become pretty spammable? so maybe a bigger popcap then 10 pop it currently is is needed, make it 15 or something.)
4. The smoke changes(but atleast they are consistent, my shocks don't get nade and smoke too anymore :*( )
5. nr 5 is actually a 'not change' but something what i really miss is a change for the current sniper meta.
12 Dec 2017, 16:06 PM
#13
avatar of Sully

Posts: 390 | Subs: 2

I'll use all 5 of mine on the Sturmtiger since it got nerfed repeatedly throughout the iterations:


[1] Damage reduced from 640 to 580
[2] Both MP and Fuel costs were increased (+60MP and +20F)
[3] Can no longer fire through shot blockers
[4] Can no longer damage or destroy vehicle engines on successful hit, can only stun
[5] Range reduced from 45 to 40


Despite all of these nerfs, the reload speed will be the same as the AVRE (40 seconds), even though you have to retreat the Sturmtiger to your back lines and manually trigger. Under ideal circumstances you're looking at 60 seconds or more between shots.

AVRE on the other hand gets a turret and auto reloads with no vulnerability as soon as a shot is fired.

I guess the slight buff to the veterancy 1 grenade ability makes up for all this?
13 Dec 2017, 00:02 AM
#14
avatar of Grumpy

Posts: 1958

I'll miss the off-map 155mm from Mechanized. The range is too low for the WC51 to be all that useful. Had it not included a range, or given the range of an on-map howitzer, then it would have been fine. Giving it a range of 60-80 means that it won't be used much in anything beyond 2v2's.
13 Dec 2017, 00:13 AM
#15
avatar of MarkedRaptor

Posts: 320

1. Removal of smoke on Riflemen, that's going into dangerous territory.
2. Nerf to Tommies in cover, I suppose it helps wermacht in the matchup but then it helps OKW as well.
3. Changing ML-20 and similar pieces to cost less manpower but also cost fuel.
4. Some commander changes don't seem successful.
5. More like what's not being changed, wermacht is being somewhat left untouched. They got a few changes here and there but some of the problems they have will still persist. I guess if other factions get nerfed, they technically get a buff?
13 Dec 2017, 04:32 AM
#16
avatar of Grumpy

Posts: 1958

1. Removal of smoke on Riflemen, that's going into dangerous territory.
2. Nerf to Tommies in cover, I suppose it helps wermacht in the matchup but then it helps OKW as well.
3. Changing ML-20 and similar pieces to cost less manpower but also cost fuel.
4. Some commander changes don't seem successful.
5. More like what's not being changed, wermacht is being somewhat left untouched. They got a few changes here and there but some of the problems they have will still persist. I guess if other factions get nerfed, they technically get a buff?


Some time ago, the balance team said something to the effect that they planned to balance everything to Ostheer so yes, technically a buff.

13 Dec 2017, 04:47 AM
#17
avatar of saynotostim

Posts: 18 | Subs: 3

Can I complain about stuff that wasn't changed?
13 Dec 2017, 06:02 AM
#18
avatar of Unknown Legend
Donator 11

Posts: 419 | Subs: 1

1.Demo detection and no territory builds
2.Elimination of more call-in tanks (M4C) while leaving others (M10)
3.Stuka nerfs without reload or cost reduction
4.Luchs build time
5.M8 new meta

13 Dec 2017, 09:19 AM
#19
avatar of Array
Donator 11

Posts: 609

1.Demo detection and no territory builds
2.Elimination of more call-in tanks (M4C) while leaving others (M10)
3.Stuka nerfs without reload or cost reduction
4.Luchs build time
5.M8 new meta



M10’s are tied to tech now
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

306 users are online: 306 guests
2 posts in the last 24h
5 posts in the last week
39 posts in the last month
Registered members: 53791
Welcome our newest member, bet77ad
Most online: 2043 users on 29 Oct 2023, 01:04 AM