then you take the support weapon wipe on the chin,
fucking kek
Posts: 500
then you take the support weapon wipe on the chin,
Posts: 4183 | Subs: 4
Oh yes i forget, the "light" Gammon bomb has a fuse time of 0.8 seconds (great when you know the average human reaction time is 1 second)
Bundle nade has 1.2 seconds fuse time.
Because brits...
Go figure out which commander that is and how common it gets picked. Would be nice to see your playercard because it seems you lack really basic knowledge
Posts: 1593 | Subs: 1
LGB fuse = 1 sec, Bundled fuse = 1.25 sec
Jae isn't too shabby Kappa
https://www.coh2.org/ladders/playercard/steamid/76561198054196501
Posts: 221
I wish to see a video or replay of you reacting in 0.25 seconds to a mando coming out of a house/cloak and throwing a grenade at your squad.
Not possible.
a. Blaming the victim
b. Good luck on semoisky/kholodny/any other garrison infested map
c. Camo very much matters because it makes the commando's even worse, since you can't even burn down all the garrisons to be safe from them...
Posts: 1890 | Subs: 1
Posts: 450
Posts: 911
They need to remove instant teleportation. The worse thing that can happen is when they pop out units right next to your sniper. You put in a lot of micro using a sniper, and your enemy can kill him by clicking on a building.
Posts: 5279
Yeah since you micro a unit a lot, it shouldn't be vulnerable to any counter play from a commander ability
Posts: 239
What kinda stupid ass response is that? If a unit requites alot of micro the enemy shouldnt be able to provide a no effort counter.
Similarily with a defensive line, falls are particularily bad because they have incredible DPS out to a range. If wiping jusy because you know its there lets bring back percision strike, it at least required vetting up
Posts: 2272 | Subs: 1
Posts: 1002 | Subs: 2
a. Blaming the victim
b. Good luck on semoisky/kholodny/any other garrison infested map
c. Camo very much matters because it makes the commando's even worse, since you can't even burn down all the garrisons to be safe from them...
Posts: 1002 | Subs: 2
+1
sorry jea for jet whatever your name is. Kappa it's kinda bs what you're saying. 'blabla not putting your mg next to a building.....' Kappa no offence. i expect something more reasonable to come out of your mouth Kappa
Posts: 1002 | Subs: 2
Go figure out which commander that is and how common it gets picked. Would be nice to see your playercard because it seems you lack really basic knowledge
Posts: 1002 | Subs: 2
Jae isn't too shabby Kappa
https://www.coh2.org/ladders/playercard/steamid/76561198054196501
Posts: 1002 | Subs: 2
Hahhaa seems like you can play wfa factions without even knowing the commanders
Posts: 4183 | Subs: 4
Nah, from what most posts asking for my playercard would lead me to believe, I'm a player that understands nothing about this game and the fact that they disagree with what I post means that I suck at this game. If I was actually decent at this game and had basic knowledge of the game, I would join in with complaints about balance and mechanics and refuse to think about how I can play around a strategy that is giving me difficulty.
More on topic: it's hard to properly discuss this topic (and most topics on balance) since most posts are filled with factual innaccuracies (reaction time being a full second, lbg fuse time being .8 seconds). Not sure how to get a meaningful discussion going when people make up numbers and present them as facts or resort to "show your playercard," after which point theyll do a 180 and act like rank means nothing if you're ranked higher than them (not that thats ever happened, since people that ask for my playercard are always so much better than me and can quickly tell that i lack basic game knowledge).
Posts: 59
stupid brit ability, like so many more:
unhittable retina-secured trenches, vickers with 20% lulz range bonus, highly armored tanks with the best turning speed, and of course: the mortar pit: build 1 and get microless squadwipes
Brits are relic's darling baby
Posts: 2272 | Subs: 1
I mean there's stuff like lack of non-doc infantry AT snare or lack of base healing...Brits have their weaknesses as any other faction, you're just listing their strongest points.
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