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16 Mar 2017, 21:45 PM
#21
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Yeah just because the Brits have 1 or 2 unbalanced tanks and 1 unbalanced emplacement it means they're OP and broken.

Oh and let's not forget Commandos, the overpriced "Elite" infantry which is only viable if you have the Mobile Assault doctrine or the Vanguard doctrine because the ones from the default Commandos Regiment are stupidly overperforming for a whooping 540 man power that come in a big ass glider which cannot be repaired or can reinforce or produce in commandos even in friendly territory, so OP!

Give me a break.
16 Mar 2017, 22:06 PM
#22
avatar of Butcher

Posts: 1217

Yeah just because the Brits have 1 or 2 unbalanced tanks and 1 unbalanced emplacement it means they're OP and broken.

Oh and let's not forget Commandos, the overpriced "Elite" infantry which is only viable if you have the Mobile Assault doctrine or the Vanguard doctrine because the ones from the default Commandos Regiment are stupidly overperforming for a whooping 540 man power that come in a big ass glider which cannot be repaired or can reinforce or produce in commandos even in friendly territory, so OP!

Give me a break.
Things that Brits excell at:
- Infantry: Double Brens
- Tanks: Cromwell, Comet
- And of course emplacements

You say that "one or two units are overperforming" and thus the faction wasn´t overperforming. That is wrong. In theory it only takes one possible overperforming unit and if you abuse it your faction as a whole can be overperforming since you rely on that thing.

Imagine the good old days three years ago with terminator Panzergrenadiers: Nobody would have gotten the idea to say that Wehrmacht wasn´t overperforming since Grens were okay. Nobody relied on Grens. There is some logical fallacy in your argument.
16 Mar 2017, 22:08 PM
#23
avatar of Xutryn_X7

Posts: 131

jump backJump back to quoted post16 Mar 2017, 22:06 PMButcher
Things that Brits excell at:
- Infantry: Double Brens
- Tanks: Cromwell, Comet
- And of course emplacements

You say that "one or two units are overperforming" and thus the faction wasn´t overperforming. That is wrong. In theory it only takes one possible overperforming unit and if you abuse it your faction as a whole can be overperforming since you rely on that thing.

Imagine the good old days three years ago with terminator Panzergrenadiers: Nobody would have gotten the idea to say that Wehrmacht wasn´t overperforming since Grens were okay. Nobody relied on Grens. There is some logical fallacy in your argument.

You forgot IS RA.They are like ghosts.Bullets are flying always besides them.Crazy RA for a powerful squad with 5 man who has bonus Rof on cover.
16 Mar 2017, 23:20 PM
#24
avatar of Tiger Baron

Posts: 3145 | Subs: 2

jump backJump back to quoted post16 Mar 2017, 22:06 PMButcher
Things that Brits excell at:
- Infantry: Double Brens
- Tanks: Cromwell, Comet
- And of course emplacements

You say that "one or two units are overperforming" and thus the faction wasn´t overperforming. That is wrong. In theory it only takes one possible overperforming unit and if you abuse it your faction as a whole can be overperforming since you rely on that thing.

Imagine the good old days three years ago with terminator Panzergrenadiers: Nobody would have gotten the idea to say that Wehrmacht wasn´t overperforming since Grens were okay. Nobody relied on Grens. There is some logical fallacy in your argument.


No, I said 2 tanks, and the mortar pit.

The IS are one of the worst Allied infantry because the bonus in cover they get is actually a con for them out of cover, not to mention their cost, why do you think blobbing doesn't work with them or why Osttruppen are so effective against them then?

Yes yes, the Comet and Cromwell. Those 2 tanks were the ones I meant.

Emplacements, the only emplacement I've noticed that the Axis are still crying about is the mortar pit.

But if you nerf it it becomes useless so using my idea of replacing it and keeping it unique at the same time is the best way to go Imo.

Haven't heard many people complain about the Bofors after the nerf to it and you pretty much almost never see a 17 pounder on the field.

All in all the Brits only have their Tanks and Vanguard\Infiltration Commandos going for them atm.
16 Mar 2017, 23:35 PM
#25
avatar of Xutryn_X7

Posts: 131



No, I said 2 tanks, and the mortar pit.

The IS are one of the worst Allied infantry because the bonus in cover they get is actually a con for them out of cover, not to mention their cost, why do you think blobbing doesn't work with them or why Osttruppen are so effective against them then?

Yes yes, the Comet and Cromwell. Those 2 tanks were the ones I meant.

Emplacements, the only emplacement I've noticed that the Axis are still crying about is the mortar pit.

But if you nerf it it becomes useless so using my idea of replacing it and keeping it unique at the same time is the best way to go Imo.

Haven't heard many people complain about the Bofors after the nerf to it and you pretty much almost never see a 17 pounder on the field.

All in all the Brits only have their Tanks and Vanguard\Infiltration Commandos going for them atm.

In late game,light cover is everywhere.Vet 3 pzgrens,grens lose vs vet 3 5 man double bren always.They are harder to kill than RM,especially in cover cause they are ghosts(very low received accuracy)
16 Mar 2017, 23:37 PM
#26
avatar of United

Posts: 253

I dont think any faction is OP

I think there are a lot of broken DLC comanders that dont respect the game or its rules.
17 Mar 2017, 01:31 AM
#27
avatar of __deleted__

Posts: 1225

Of course factions are op. Commanders are part of factions, you have to look at it holistically. Of course there are nuances, ie. US does not even need particular commanders to be op (although they help further) quite simply because its core units, builds, and the synergies they provide outclass these of their opponents by such a margin, ie. rifles, mortar, stuart etc.
17 Mar 2017, 05:50 AM
#28
avatar of Nano

Posts: 212

While I do find this topic highly entertaining, I do find myself wonder where if anywhere there is stats of victories per faction and stats on commanders or other good global stats?

Is there such a thing somewhere on this never ending system of tubes and dumptrucks we call the interwebs?
17 Mar 2017, 06:05 AM
#29
avatar of Waegukin

Posts: 609

jump backJump back to quoted post17 Mar 2017, 05:50 AMNano
While I do find this topic highly entertaining, I do find myself wonder where if anywhere there is stats of victories per faction and stats on commanders or other good global stats?

Is there such a thing somewhere on this never ending system of tubes and dumptrucks we call the interwebs?


http://coh2chart.com/
Doesn't track in-depth stuff like Coms, but it does track winrates and trends.
17 Mar 2017, 07:14 AM
#30
avatar of Tiger Baron

Posts: 3145 | Subs: 2


In late game,light cover is everywhere.Vet 3 pzgrens,grens lose vs vet 3 5 man double bren always.They are harder to kill than RM,especially in cover cause they are ghosts(very low received accuracy)


What do Riflemen and Panzergrenadiers have to do with the Infantry Section? I consider them superior infantry.
17 Mar 2017, 07:48 AM
#31
avatar of DonnieChan

Posts: 2272 | Subs: 1



No, I said 2 tanks, and the mortar pit.

The IS are one of the worst Allied infantry because the bonus in cover they get is actually a con for them out of cover, not to mention their cost, why do you think blobbing doesn't work with them or why Osttruppen are so effective against them then?

Yes yes, the Comet and Cromwell. Those 2 tanks were the ones I meant.

Emplacements, the only emplacement I've noticed that the Axis are still crying about is the mortar pit.

But if you nerf it it becomes useless so using my idea of replacing it and keeping it unique at the same time is the best way to go Imo.

Haven't heard many people complain about the Bofors after the nerf to it and you pretty much almost never see a 17 pounder on the field.

All in all the Brits only have their Tanks and Vanguard\Infiltration Commandos going for them atm.


+ the best AT gun

+ bonus MG range in house for whatever reason

+ the most cost effective Engineers

+ trenches unhittable by raketen

+ playercard pls

but what you fail to see is the most important point:

with brits you need MAYBE HALF OF THE CLICKS YOU NEED FOR EVERY OTHER FACTION
17 Mar 2017, 14:14 PM
#32
avatar of JackDickolson

Posts: 181

  • UKF Advanced Emplacements, Fast Teching, Cheap Powerful Tanks, Best Offmap, UC Clowning
  • USF Bazooka and AT-Nade combo. Cheap AT Gun, Call-Ins, Broken Arty, Jeep Clowning
  • SOVIETS6 Man crews, Su76 Blobbing, Cons ppsh, Orrah+AT-nade, M3 clowning, Call-Ins
  • OSTHEER Mg42, Decent infantry, decent arty
  • OKW

17 Mar 2017, 14:44 PM
#33
avatar of Finndeed
Strategist Badge

Posts: 612 | Subs: 1



I came up with the numbers by comparing each individual unit and ability a faction has and compare it to another within an asymmetrical balance framework weighing up the pros and cons. Each unit and ability were given a score taking into account cost, power and overall usefulness in real game situations.


Could you give us a run down on your methodology and how you numerically quantified the power and usefulness of the units you analysed?
17 Mar 2017, 15:07 PM
#34
avatar of Grumpy

Posts: 1958



+ the best AT gun

+ bonus MG range in house for whatever reason

+ the most cost effective Engineers

+ trenches unhittable by raketen

+ playercard pls

but what you fail to see is the most important point:

with brits you need MAYBE HALF OF THE CLICKS YOU NEED FOR EVERY OTHER FACTION


I agree with the statements in bold but have a couple of simple question for you and the other people who think brits are OP.

Why is the UKF winrate worse in 1v1 than Ost for the top 250 players? The disparity gets worse when you go outside of the top 250, meaning it is much easier to wreck a mediocre (like me) player who is trying to play UKF.

Shouldn't a faction being OP result in actually winning more games than the UP faction?
17 Mar 2017, 15:25 PM
#35
avatar of Xutryn_X7

Posts: 131

jump backJump back to quoted post17 Mar 2017, 15:07 PMGrumpy


I agree with the statements in bold but have a couple of simple question for you and the other people who think brits are OP.

Why is the UKF winrate worse in 1v1 than Ost for the top 250 players? The disparity gets worse when you go outside of the top 250, meaning it is much easier to wreck a mediocre (like me) player who is trying to play UKF.

Shouldn't a faction being OP result in actually winning more games than the UP faction?

It depends how many players chose to play as axis also.If 200 pro Axis player will play vs 1000 mediocre Allies players,Axis player will have a better win ratio
17 Mar 2017, 15:56 PM
#36
avatar of mycalliope

Posts: 721

agreed with them mostly

offtopic but when brits released i listed almost every broken ability and units of ukf and a year later they are still not noticed and fixed,and i just took a glance and noticed these things how can't relic see these is beyond me
17 Mar 2017, 15:56 PM
#37
avatar of ZombiFrancis

Posts: 2742

I rate this thread a 79% based on reasons.
17 Mar 2017, 16:14 PM
#38
avatar of Grumpy

Posts: 1958


It depends how many players chose to play as axis also.If 200 pro Axis player will play vs 1000 mediocre Allies players,Axis player will have a better win ratio


This argument fails miserably. Across every game mode, the top 250 of allied factions play more games so the mismatches tend to be a top 250 allied player versus a worse-ranked axis player.
17 Mar 2017, 16:27 PM
#39
avatar of Grumpy

Posts: 1958

I rate this thread a 79% based on reasons.


I rate it a -15% for obvious fanboy input on both sides.

The biggest problem in the game is how stupidly OP most of the indirect fire is on 2v2+. I'd like nerfs to the Sov 120, OST mortar, USF mortar, walking stuka, and possibly land mattress.

Most of the other indirect doesn't bother me because:
The Panzerwerfer is fine because it only hits hard from medium range and is really fragile. (It is fun to try to snipe these or Katy's by sneaking a Sherman or P4 behind front lines)
The Pack Howie is overpriced garbage that rarely pays for itself, even in a 4v4.
The Soviet t2 mortar makes smoke and sound effects only.
The LEIG is probably okay considering that it is expensive and they don't start to get okay until you buy 2 of them and use together.
17 Mar 2017, 18:10 PM
#40
avatar of Tiger Baron

Posts: 3145 | Subs: 2



+ the best AT gun

+ bonus MG range in house for whatever reason

+ the most cost effective Engineers

+ trenches unhittable by raketen

+ playercard pls

but what you fail to see is the most important point:

with brits you need MAYBE HALF OF THE CLICKS YOU NEED FOR EVERY OTHER FACTION


The British 6 pounder is comparable in performance to the Wehrmacht Pak 40, plus I believe the Pak has more damage, since it has a bigger caliber, it wouldn't make sense for a lower caliber weapon to do more damage (75mm vs the 6 pounder's 57mm).

The Vickers is also one of the most expensive MGs and has a comparable performance to the Maxim except it's meant to be an Allied MG42, which it is not.

The only pros it has is the range extension at Vet 1 when it's garrisoned, it lacks the vet 1 anti-vehicle ability of both the MG34 and MG42, and of course their suppression and fire rate, but is T0 unlike the Maxim, MG34 and .50 cal.

The Sappers are the only saviours for cheap infantry of the British, if you lose your 2 or 3 squads of IS, you will not be able to replenish them most of the time because of the manpower strain on the British Army.

Everything is unhittable by the raketen lol, it's bugged, why do you think people want to replace it with a Pak 38/40? It's fucking bugged.

Up yours, we're playing the same game, I don't give a fuck if you #1 on the leaderboards, that doesn't mean shit to me, the units which we use have the same stats, the only difference is in our individual use of said units.

OKW was the same before the nerf to them.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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