Some months ago i and Mr.Someguy have a little conversation in QoL thread about penals design. Then we agreed, that this suggestion is not in high priority. BUT, i think it need to be added, because it easy to solve, and it is the only BIG element of stereotypes about Red Army in the multiplayer.
Now, when penals drasticaly changed their role on the field from assault unit with good anti-garrison/anti-building capabilities to good anti-infantry squad with meh anti-tank capabilities, i think they can drasticaly change their face too
Why i suggest it:
1. Now community making patches. IOW this suggestion will reach guys, who make patches.
2. TheMashine in comments under his video about PTRS-41 Penals agreed, that Penals never used as mainline infantry.
3. Penals works like regular infantry squad. As many people mentioned, conscripts is for support, and use them as mainline infantry not the main variant.
4. Red Army doesn't have regular infantry in the tech. Conscripts not a regualry infantry, Guards and Shocktroops are elite infantry.
5. Other factions don't have stereotype units in their teching or doctrines (Maybe except osttruppen).
How this change can be added to the game?
Variant 1:
1. We take model of guards without green coat and give it to "penals". It looks like on the screens below:
2. Rename them in the "Strelky" (Riflemen in russian), or Riflemen, or Regular Infantry Squad.
3. Change their portrait to match with new model.
4. Give them neutral voicelines. Before neutral voicelines, but for tanks, get Soviet Sherman.
Variant 2:
1. We take model of guards without green coat and give it to conscripts.
2. Give model of conscripts to "penals".
3. Rename "penals" in the "Strelky" (Riflemen in russian), or Riflemen, or Regular Infantry Squad.
4. Change portraits of "Strelky" and conscripts to match with new model.
5. Give neutral voicelines to "Strelky".
Design stuff for this change (portraits by Kasarov):