Login

russian armor

39min to bring down one bofors..

9 Feb 2017, 23:17 PM
#61
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

When you're playing a UKF cancer guy that's using repair emplacements, just use the Stuka AT strafe from the CAS commander. At 90 munitions, it's the cheapest way to guarantee a kill vs forward assemblies.

Thank me later.


They are talking about OKW^^. not Wehrmacht.

With Wehrmacht you can for example sniper + stug. Sniper to kill their paks( which counters your stug) and stug can kill bofors, mortarpits.

Or as you said the CAS doc. Or Mortarhft or Flamerhft with groundattack on some maps.

And its allways cancer to paly vs emplacement spam, but if you can destroying in beging or lategame, then you are fine.

But i agree on some maps, its very hard to fight against.

Also possible go Osttruppen or skip t1 as Wehrmacht to deal vs brits. There are some ways.

Acutally imo on open maps Wehrmacht can deal much better vs Brits then okw :)
*Sniper* *Hust*, *Osttruppen* Hust*
9 Feb 2017, 23:36 PM
#62
avatar of Mr.Smith

Posts: 2636 | Subs: 17



Hmmm... does it make any difference on how exactly you paint the target or just put it on top? There is naughty bug with the IL2 strafe run which makes it quite good, if you can actually make it shoot at what you want.
Also does the Stuka strafe kill other emplacements as easily ?


I've never noticed any difference when aiming it on forward assemblies. Just pick a direction that goes along the long side of the assembly, and it will die. Bonus points if you kill reinforcing infantry with it.
10 Feb 2017, 09:17 AM
#63
avatar of The amazing Chandler

Posts: 1355

Brace always has been and forever shall be the biggest issue with Brit emplacements. It shouldn't be in the game, period.


If they remove Brace then the emplacements should have much more health. If not then just remove them all together from the game.
10 Feb 2017, 12:06 PM
#64
avatar of Cardboard Tank

Posts: 978

Just imagine Germans had the "Krupp Steel" ability on their tanks that would make them take almost no damage from AT. This is what brace is. It counters the counter to emplacements.

And before you try to bring smoke into play: Any braindead can attack ground and still kill the tank + it costs ammunition + it´s locked in doctrines.

Brace is just that: Invincibility.
10 Feb 2017, 12:15 PM
#65
avatar of ISuckAtVideoGames

Posts: 42



If they remove Brace then the emplacements should have much more health. If not then just remove them all together from the game.


Or maybe put them in line with german emplacements?

Which can be decrewed, bombarded to oblivion or just wasted by AT guns?


10 Feb 2017, 12:47 PM
#66
avatar of SupremeStefan

Posts: 1223



Or maybe put them in line with german emplacements?

Which can be decrewed, bombarded to oblivion or just wasted by AT guns?




ok but i want pershing with KT health and rockert arty in tier 3
10 Feb 2017, 12:50 PM
#67
avatar of Raddish

Posts: 20

Just imagine Germans had the "Krupp Steel" ability on their tanks that would make them take almost no damage from AT. This is what brace is. It counters the counter to emplacements.

And before you try to bring smoke into play: Any braindead can attack ground and still kill the tank + it costs ammunition + it´s locked in doctrines.

Brace is just that: Invincibility.


It doesn't quite work as a comparison unless your hypothetical ability also stops the tank from moving and shooting also. And it's still not a counter because the thing that threatens it will still be there after it runs out unless you properly counter it.

I think Brace is too powerful but it's also necessary to have something of its sort otherwise the emplacements become stationary death pits of doom.

Short of removal of emplacements, which is really not happening, the brace skill is needed, though it needs to be changed.

It might just need the damage reduction reduced a bit so it's destroyable with concentrated fire but gives enough time to counter the enemy before the emplacement dies if you have units nearby.
10 Feb 2017, 14:03 PM
#68
avatar of ullumulu

Posts: 2243

Maybe this bofor shouldnt be a brain-afk unit as it is. it need no mirco..and with the right commander...u didnt even need to reapair it.. (WTF)


it have no manpower drain with the right commander (wtf)

and oh..u want to try to cap all other areas? or want to attack the brits base?? to bad that the retreat is much often along the bofors, and all ur units will be killed....cause this bofors move its turrent faster than a Gepard. (wtf)


maybe this units should be change to need micro...like an mg...with an angel...or other options.

and when u use a 250 ammo commander ability...it should go down like a schwerer which cost 120 gas!!!
10 Feb 2017, 14:56 PM
#69
avatar of zerocoh

Posts: 930

When you're playing a UKF cancer guy that's using repair emplacements, just use the Stuka AT strafe from the CAS commander. At 90 munitions, it's the cheapest way to guarantee a kill vs forward assemblies.

Thank me later.


OKW stuka can also kill with one barrage, you just need to get the stuka close to make the spread of the rockets smaller.
10 Feb 2017, 15:06 PM
#70
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post10 Feb 2017, 14:56 PMzerocoh


OKW stuka can also kill with one barrage, you just need to get the stuka close to make the spread of the rockets smaller.


Wait what? :P

Pls show me that in a short replay / video man ;)
10 Feb 2017, 15:19 PM
#71
avatar of Grumpy

Posts: 1958



If they remove Brace then the emplacements should have much more health. If not then just remove them all together from the game.


That's what the people who are calling for a nerf want, today emplacements, tomorrow Brits.

I played in a 3v3 against two brit players who went Advanced Emplacements. It did stretch the game to about 30 minutes while we destroyed at least five mortar pits and three bofors. Bofors aren't that good and building them probably causes more losses than wins.
10 Feb 2017, 15:31 PM
#72
avatar of __deleted__

Posts: 1225

I suspect Brits are basically meant to draw the 4v4/teamgame community into 1v1. They have a low overall skill ceiling, and require quite limited micro to make them perform strongly as exemplified by emplacements, hence the host of top 50 Brit players that cannot even break top 200 with other factions.
10 Feb 2017, 15:54 PM
#73
avatar of zerocoh

Posts: 930



Wait what? :P

Pls show me that in a short replay / video man ;)


https://drive.google.com/open?id=0B-giheKCCS-qMTluVjc3a0JjRVU

It's really easy to do.

(I don't know if you can download the file, let me know so I can change the setting.)

also, stukas are op af, if you are playing OKW making one is MANDATORY especially on team games.

you need the command cheat 2 mod to view
10 Feb 2017, 16:04 PM
#74
avatar of cuteputin

Posts: 3



I play only 2v2....and when u can bring down a well supportet bofors with 2-3 ISG...u play in a low level.

all time u try to bring down a bofors with isg...the mortas and counter batterien will work aginats u..or a rush from the teammate.

ur theory is bullshit in higher player lvl


so bring down the mortars first
10 Feb 2017, 16:06 PM
#75
avatar of zerocoh

Posts: 930

I suspect Brits are basically meant to draw the 4v4/teamgame community into 1v1. They have a low overall skill ceiling, and require quite limited micro to make them perform strongly as exemplified by emplacements, hence the host of top 50 Brit players that cannot even break top 200 with other factions.


dude, you noob is showing.

Brits are essentially the allied WM with worse MG and faster tanks.
11 Feb 2017, 10:29 AM
#76
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post10 Feb 2017, 16:06 PMzerocoh


dude, you noob is showing.

Brits are essentially the allied WM with worse MG and faster tanks.


Vickers worst MG than mg42 ? wait what
11 Feb 2017, 10:38 AM
#77
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post11 Feb 2017, 10:29 AMBlalord


Vickers worst MG than mg42 ? wait what


It depens of the situation:

A) Mg42 pinns faster then wickers

B) in closerange mg42 wins vs wickers

C) In longrange wickers win vs mg42

D) Wickers deals more single damage then mg42
11 Feb 2017, 14:02 PM
#78
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

D) Wickers deals more single damage then mg42


Cause it can't suppress soon enough, avoiding the RA buff :P

MG42 can still be used in late game. Once there is enough craters, good luck suppressing something with a Vickers.
AP rounds are amazing but the vet1 bonus from the Vickers is REALLY annoying (hey just like the whole faction)
14 Feb 2017, 06:28 AM
#79
avatar of ElSlayer

Posts: 1605 | Subs: 1



Cause it can't suppress soon enough, avoiding the RA buff :P

MG42 can still be used in late game. Once there is enough craters, good luck suppressing something with a Vickers.
AP rounds are amazing but the vet1 bonus from the Vickers is REALLY annoying (hey just like the whole faction)

^
16 Feb 2017, 17:33 PM
#80
avatar of LoopDloop

Posts: 3053


^

See, the thing about brits is that they have some stupidly cheesy and easy to use units but also lack a lot (especially if you don't play sim city). The way I play brits is really skill based, but kinda crutches off of some of their main advantages that sort of fill gaps in their lineup. For example, gammon bombs out of camo are really cheesy, but I don't build pits, so I need them for mg's and pak walls, and since brits don't have snares, I use the sniper as much as possible so I don't get slaughtered by double 222 or a fast luchs before my aec hits the field (usually only comes about a min later but that time is really valuable). They're just kind of a weird faction. I feel like infantry sections are kind of a microchosm of the whole faction: they have some things you could consider "OP" (five man upgrade, double brens) but also have so serious stumbling blocks like being shitty at anything other than long range and an out-of-cover debuff and a really hard time assualthing things (especially mg's).
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

289 users are online: 289 guests
1 post in the last 24h
4 posts in the last week
48 posts in the last month
Registered members: 53714
Welcome our newest member, Shoeakeeris
Most online: 2043 users on 29 Oct 2023, 01:04 AM