Spoken like a true allied fanboy :3
i do all factions .
Posts: 3787
Spoken like a true allied fanboy :3
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If you're an Axis fan- stay way from this game. It's fucking mess.
The biggest change is Katitof being banned.
Early game: OKW advantage with Sturmpioniere and Kübelwagen abuse. This applies for the first two minutes. Then it shifts into Soviet superiority due to godly Penals or Maxim + mortar spam. Against US it turns into rifles + mortars. Then you are outclassed. Versus Brits I would say the early game is still balanced.
Ostheer can forget competing. It´s all about Sniper abuse into 222s asap and finish the game there. Lose a Sniper or too many 222s and you are done. One mistake will cost you dearly.
Mid game: You are horribly outclassed as Axis (both OKW and Ostheer). Early vehicles such as the Stuart, T-70 and AEC dominate. The Cromwell outperforms any Panzer IV by performance and price. Ostwind is crap and the infantry game turns against you since double Brens, double Bars or double DPs on vet Guards become present.
Lategame: You are stuck with a Panther that doesn´t perform. Especially the Ostheer Panther is a joke on tracks. You get outperformed by any TD or even Cromwells for cost. The Comet adds insult to injury being essentially a more mobile Tiger tank. German heavies can´t deflect shots. If a Brit is involved you lost the game here essentially. Ostheer is fucked. For OKW it has turned into KT every game + Raketenwerfer spam.
To keep it short: As Axis you lose the infantry-, artillery- and tankgame. The only hope is to finish the game early on with cheese strats such as fast Sniper into 222s or Raketenwerfer + Luchs.
As much as all the whiny wehraboos like to bemoan the state of the game, I usually lose to better players and beat worse ones.
If you enjoy being under constant barrages from Su76 blobs, Hm38, USF 81mm, Mortar pit and the Pack Horitzer and being left with no inf or team weapon of your own, as well as having your heaviest vehicles getting always penetrated by literally anything then you might want to give axis another try again. Not to mention generalist "light" vehicles which have greater wiping potential than both the Ostwind and PIV combined.
Otherwise either wait for CoH3 or move to another, greener pastures.
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222 got its hp buffed by 33% I believe, 240 -> 320.
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The overall opinion of the community begs to differ.
Posts: 978
USF has a few more tools in the kit now. Brits do too. They still have glaring weaknesses. Comets are very good too.Please enlighten us where the British weakness is from mid to lategame with Cromwells, Fireflies, Comets, double Brens (and optional Land matress, AVRE, Artillery cover or Carpet bombing).
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Thanks for the commnets guys.
I played 2 games now.
I dont know if it is me being rusty after break or grens cant deal with american infantry proprely now?
Also, much more frequent squad wipes (or maybe is it me after the break)
does 222 got buffed? it survived suprisingly long.
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