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so what are the changes in the past 6 months

6 Oct 2016, 05:00 AM
#1
avatar of IIGuderian

Posts: 128

I think I roughly stopped playing in feb or march ... when there was a pretty big tournament going on and therefore no big patches were to be expected until june, when tournament is supposed to end.
Can anybody catch me up with the games changes in the past 6 months?
6 Oct 2016, 05:44 AM
#2
avatar of Kamzil118

Posts: 455

The USF has a mortar and balance of power is in the favor of the Allies.

Some people have decided to boycott Relic.

Kaititof was banned.
He also has a cult.

I suggest you start off here.
6 Oct 2016, 06:27 AM
#3
avatar of Tiger Baron

Posts: 3145 | Subs: 2

Bullshit, bullshit and... More bullshit, feel free to feel betrayed by Relic.
6 Oct 2016, 07:18 AM
#4
avatar of IIGuderian

Posts: 128

The USF has a mortar and balance of power is in the favor of the Allies.

Some people have decided to boycott Relic.

Kaititof was banned.
He also has a cult.

I suggest you start off here.

yeah , I checked that ... that thread just made me feel saaaad. whats with that cult thing ... is it like hes having a group of supporters
6 Oct 2016, 08:22 AM
#5
avatar of ElSlayer

Posts: 1605 | Subs: 1


yeah , I checked that ... that thread just made me feel saaaad. whats with that cult thing ... is it like hes having a group of supporters

Don't you get saddened even a bit with Katitof ban? Your heart is made of cold stone!
6 Oct 2016, 08:52 AM
#6
avatar of IIGuderian

Posts: 128


Don't you get saddened even a bit with Katitof ban? Your heart is made of cold stone!

hes a good guy tho :( the forum feels even emptier without him and his troll
10 Oct 2016, 05:27 AM
#7
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

Bullshit, bullshit and... More bullshit, feel free to feel betrayed by Relic.
betrayed? Patience is a virtue
“We’re immensely proud to be celebrating 10 years of Company of Heroes,“ said Justin Dowdeswell, General Manager of Relic Entertainment. "and we hope that our community, and perhaps even some new players, will be able to enjoy and benefit from the activities we have planned around this huge milestone. Company of Heroes left a legacy of quality and innovation and we’re looking forward to the next ten years!

https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=174663&id=1099613


10:46; Justin Dowdeswell talks about Relic


17:35, Justin Dowdeswell talks about Relic games expanding to Asia

European boss [Sega of Europe, CEO] Jurgen Post on Sega's return
http://www.mcvuk.com/news/read/european-boss-jurgen-post-on-sega-s-return/0172392
“Another area we are focusing on is China. We have launched Football Manager Online in China, and we believe there is a big opportunity for strategy games in the territory, so we’re looking into that.”

He concludes: “It is an exciting times with lots of opportunities.”

FOOTBALL MANAGER ONLINE IS HEADED TO CHINA
http://www.footballmanager.com/news/football-manager-online-headed-china

10 Oct 2016, 05:57 AM
#8
avatar of Tiger Baron

Posts: 3145 | Subs: 2

betrayed? Patience is a virtue

https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=174663&id=1099613


10:46; Justin Dowdeswell talks about Relic


17:35, Justin Dowdeswell talks about Relic games expanding to Asia

European boss [Sega of Europe, CEO] Jurgen Post on Sega's return
http://www.mcvuk.com/news/read/european-boss-jurgen-post-on-sega-s-return/0172392

FOOTBALL MANAGER ONLINE IS HEADED TO CHINA
http://www.footballmanager.com/news/football-manager-online-headed-china



We've been patient for years and nothing has changed instead of for the worse.

They're not communicating, no hints, nothing new in the files, nothing. The community managers keep telling us that they're excited and can't tell us nothing and after that it turns out that it's a flop or they just want us to get hyped for something small. No thanks, this community has went to hell anyway.
10 Oct 2016, 06:51 AM
#9
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11



We've been patient for years and nothing has changed instead of for the worse.

They're not communicating, no hints, nothing new in the files, nothing. The community managers keep telling us that they're excited and can't tell us nothing and after that it turns out that it's a flop or they just want us to get hyped for something small. No thanks, this community has went to hell anyway.

I understand your frustrations, but to many "rage posts" makes the community looks bad. Both in the eyes of new players and developers.
10 Oct 2016, 08:26 AM
#10
avatar of Dangerous-Cloth

Posts: 2066


I understand your frustrations, but to many "rage posts" makes the community looks bad. Both in the eyes of new players and developers.


If only we could find reasons as to why people would rage against Relic :snfPeter:
10 Oct 2016, 08:33 AM
#11
avatar of some one

Posts: 935

Well, lets make it clear for those who doesn't understand what succsees is.

Blizzard doesn't talks what kind of cool team they have and what they have. Blizzard does its job Their managers explain what they do with tier game now concretely and what to expect in the nearset future.

They DO
10 Oct 2016, 10:18 AM
#12
avatar of ElSlayer

Posts: 1605 | Subs: 1

Well, lets make it clear for those who doesn't understand what succsees is.

Blizzard doesn't talks what kind of cool team they have and what they have. Blizzard does its job Their managers explain what they do with tier game now concretely and what to expect in the nearset future.

They DO

They do talk.
11 Oct 2016, 09:33 AM
#13
avatar of Brick Top

Posts: 1168


Don't you get saddened even a bit with Katitof ban? Your heart is made of cold stone!


Unfortunately long over due. He does not know how to communicate with other people. Just always extremely rude with little to no reason. He caused a lot of bad feelings with countless players and was given imo, a very long leash by the mods. Especially to say that every other post on the forum was his and to all intents and purposes he did not appear to play the bloody game.
11 Oct 2016, 10:49 AM
#14
avatar of Kreatiir

Posts: 2819


I understand your frustrations, but to many "rage posts" makes the community looks bad. Both in the eyes of new players and developers.



:D :D :D Patience

Dudelino, stop fooling yourself. Relic is pure crap compared to other dev's. They live in the dark ages when it comes to transparency and communication.
But have fun waiting!
11 Oct 2016, 11:04 AM
#15
avatar of ferwiner
Donator 11

Posts: 2885

As far as legal papers go I remember agreeing to pay for the game in its initial state and agreeing that the game may change in the future. Nothing about perfect ballance or any support at all.

They do change the game only to make customer pay for dlcs and to get more players into the game, not becouse they like their community or not to "betray" it. There are no feelings there, just bussines.
11 Oct 2016, 17:44 PM
#16
avatar of Pedro_Jedi

Posts: 543

Game got stale. I played it almost daily since launch, and had very few interruptions on that routine. Coming from a guy with 35+ y.o. with a very time-consuming job, I'd say that I got what I wanted from the game most of the time.

Since these last few patches - including the ill-implemented US mortar - I didn't have the same fun. Maybe I got fed up, but definitively you see the same tactics over and over again.

Now I rediscovered Europa Universalis and got to understand it a little better. I can see where this goes, and I'm not even sad (as far as you can be "sad" for a game). It's kinda shocking when I think about it.
11 Oct 2016, 21:30 PM
#17
avatar of Mistah_S

Posts: 851 | Subs: 1


Unfortunately long over due. He does not know how to communicate with other people. Just always extremely rude with little to no reason. He caused a lot of bad feelings with countless players and was given imo, a very long leash by the mods.

+1


They do change the game only to make customer pay for dlcs and to get more players into the game, not becouse they like their community or not to "betray" it. There are no feelings there, just bussines.

+1
It's all about the $$$ now sadly.

Game got stale. I played it almost daily since launch, and had very few interruptions on that routine. Coming from a guy with 35+ y.o. with a very time-consuming job, I'd say that I got what I wanted from the game most of the time.
Since these last few patches - including the ill-implemented US mortar - I didn't have the same fun. Maybe I got fed up, but definitively you see the same tactics over and over again.

Sadly, +1
11 Oct 2016, 22:09 PM
#18
avatar of AndresTCII

Posts: 172


I do not understand why so many complaints

coh2 is a great game the best strategy game.. others are lifeless


if you play well you win and if you play badly you lose

Enough of so many complaints Oh my God
12 Oct 2016, 00:25 AM
#19
avatar of SturmtigerCobra
Patrion 310

Posts: 965 | Subs: 11

Relic is pure crap compared to other dev's. They live in the dark ages when it comes to transparency and communication.

Compared to which RTS developers? It´s not fair comparing them to Blizzard since RTS is no longer their primary business. The Blizzard developers had far more publisher support to make Starcraft a global brand that could connect with millions of fans. In comparison, Relic created the Homeworld franchise (HW1) with less than 30 devs IIRC and didn't cost Sierra much to make.
But, I can agree with transparency and communication which usually leads to mediocre patches that are neither good nor bad.
If both DoW3 and Halo Wars 2 fail financially that's pretty much the end of big budget RTS (triple A games). DoW3 also help justify further development cost on the Essence Engine used for COH2 and potentially COH3.
And of course now we’re using the next-generation Essence Engine, which has allowed us all sorts of freedom. Relic, Matt Kernachan

http://prankster101.com/articles/interview-with-matt-kernachan-of-warhammer-40000-dawn-of-war-3/

Inspired Designs in Relic's RTS Games, 10/11/16
http://www.gamasutra.com/blogs/BrandonCasteel/20161011/282943/

As an old school HW fan from 1999-2004, I know Relic´s old history better than most COH2 players. In other games, I continued playing with many HW vets/former Relicnews staff (most noticeable Evolution corp) which pretty much ruled EvE Online competitive play for years original as a nomadic group of PvPer.
Now, If you don't know Relics history with Relicnews and founding principles how can you "predict" where they are going?.
I try to be fair and see both sides as I believe "Truth" is in the eye of the beholder. What Relic believe in today need not be your "truth", nor need it be where Relic was 3 or 10 years ago.
"Truth" comes from a place of experience and is not always black and white.
THERE ARE NO MISTAKES, only new opportunities to grow from your mistakes, this include both fans and Relic.
So let us grow together.

During the Homeworld era, I remember there were some decent Relic interactions with fans, such as the Relicnews community. This ofc require mutual trust and respect. Spreading slander and Relic hate will destroy that trust.
With the COH2 community, I have never seen so much hate towards Relic. Yes, unfortunately Relic had some bad luck with unstable publishers. But with the new SEGA CEO there might be some light at the end of tunnel.
I covered this in detail with reliable sources here;
SEGA restructuring?

Not to mention SEGA Europe buying Amplitude is more new proof that they want to increase community interactions in coming years.
Why Amplitude chose Sega’s strategy-studio stable
http://venturebeat.com/2016/07/07/why-amplitude-choose-segas-strategy-studio-stable/
GamesBeat: Why Sega?

De Waubert: Mathieu and I, the cofounders of Amplitude, have always been huge fans of their Creative Assembly and Relic games. So already we were extremely flattered that they would even consider us.

How Early Access and fan feedback led to Amplitude Studios’ ‘Endless’ success
http://venturebeat.com/2015/05/31/how-early-access-fan-feedback-and-new-approaches-led-to-amplitude-studios-endless-success/

COH WarPaint - more collaboration with players
“This is a unique opportunity to test a self-sustaining model where players can access top quality content, reward the content creators, and fund community-led events,” said Alex Price, brand director at Relic. “We’re excited to see how this might pave the way for more collaboration with players and designers across our portfolio of games.”

http://www.pcgamesn.com/company-of-heroes-2/company-of-heroes-2-pumping-50-of-skin-competition-purchases-back-into-community

As one of the oldest studios in Vancouver, Relic has a rich history with many talented devs that today have created their own independent studios. Most noticeable (Vancouver), Blackbird Interactive (former HW devs), Klei Entertainment (former DoW devs), Smoking Gun Interactive (former COH devs) and Hinterland (former Spacemarine/console devs).

The Unstoppable ÜberJumper (Relicnews Admins)
Relic News Admins (Uberjumper, one of the biggest HW fan) was pretty close to the founders of Relic, had this to say; This will also be an interesting read into the history of the Essence Engine (improved version used for DoW3).

https://www.reddit.com/r/homeworld/comments/2wxhuv/homeworld_2_e3_2001_trailer_full_version/
I'm a guy that happened to live in Vancouver and liked video games. I saw the Homeworld trailer on the HL disk IIRC... thinking "That's dumb, who'd want to play Starcraft in 3d..."
Penny-arcade was raving about it, so when I saw news the demo was out in August of 1999 I downloaded it on a whim (a whole 65 MB or so).
I fell in love almost immediately. It felt like Battlestar Galactica, Starwars, Starblazers... all rolled into one. I was hooked.
I had trouble alt-tabbing out of the game... so I was trying to troubleshoot it. Went looking for forums... found Relic's website... they were in Vancouver! Hey I know that guy!
Couldn't find a post about my problem, so figured out the issue and posted it. Then stuck around to help other Homeworlders, then Impossible creature players, then HW2, dawn of war, company of heroes... 50 or 60 thousand posts later I was one of the most well known members of the "Relic Community". I also helped run relicnews.com, which for a few years was the unofficial official forums (Bart Mazus, another local guy owned Relicnews.com and was doing website work for Relic). Went to a couple of E3's, wrote a few articles and a few hundred news posts, etc etc.
So yeah, they had me as their number one fan for a while, I worked on HW2 as a contractor (I tell that story in another post), and in 2010, Rob Cunningham invited me over to show me the pitch video for what was Hardware (now Homeworld:Shipbreakers) so I helped out at Blackbird Interactive, but sadly haven't been bringing them donuts for more than a few months after my day job in Healthcare IT got exciting.
So yeah, some lucky guy that got to watch and help an awesome game community grow and made some awesome friends along the way.


The Moderator Interviews: The Unstoppable ÜberJumper (relic news admins)
http://forums.relicnews.com/showthread.php?132532-The-Moderator-Interviews-The-Unstoppable-%C3%9CberJumper
Obtuse: I noticed the note in your yearbook entry, "Contract @ Relic Summer ‘03", how did that come about and what did you do there?

ÜberJumper: Well... I don't know how much you know about the History of Relic and Sierra, so I'll go back a bit. Homeworld was a successful product, didn't cost Sierra much to make, but Relic had to offer up their next 3 titles to Sierra before anyone else could bid on them. Relic started work on Impossible Creatures (which Sierra passed on, and Microsoft published), and there was another title that Sierra passed on as well (I think) then finally Homeworld 2. Relic had been working on Homeworld 2 since almost the end of Homeworld. I was there for a visit in July of 2000 IIRC with a couple of community folks (RipperT and Carradine). We sat in on a dev meeting, saw the game in action, played with it a bit, had lunch with them, it was all good. The Next E3 rolls around, and before that started, Sierra launched the now infamous Homeworld2.com site which had a timer on it counting down to the game's launch, so, I book a flight to LA for E3.

Meanwhile, Relic and Sierra are having some issues over money (which is what a lot of developers go through I hear), and the E3 display of Homeworld 2, and the launch of the website are cancelled. Anyway, while I was there, I got a chance to see Homeworld 2 (in it's then current form) and I was gob-smacked. Flash forward a couple of months to August and news breaks that Sierra had cancelled Homeworld 2. So the game, at that point, is Dead. I hang out for a while longer in the community, and when I think it's clear that Homeworld's not going anywhere, I "left" the community. Alex Garden heard that, and called me up and offered to take me to lunch. He convinced me to stay with the community, that it wasn't dead yet, so I hung out for a while longer. May of 2002 rolls around, and Relic's started work up again on Homeworld 2. They're hiring folks to fill positions that they'd had to let go as HW2 had been stopped (this is when Mecha, long time community member, moved over from England to work on HW2) so anyway, they're working away and basically starting from scratch, but Sierra's not the same Sierra that helped Relic birth Homeworld. They didn't put as much effort into it as they could have. Turn-around time on bug tracking and what not was essentially not happening, so they needed to bring people in to test.

Pike and I were both contracted to do "first pass QA" (credited as additional design support in the credits) on the game. I was working a full time job, getting to Relic at 4pm, working till 10-11pm, then heading home. That was for all of July. The game went gold first week of August and it still needed way more QA on it but it ended Relic's contractual obligations to Sierra and let THQ buy them up. I actually had a chance to see some of the DoW stuff while I was working there, was pretty cool, the early DoW stuff that is.

12 Oct 2016, 00:34 AM
#20
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Cobra, are you possibly some kind of researcher or journalist by day? Because I can't see many other sorts of people devoting such rigor to sourcing their forum replies and it's fairly impressive.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Yesterday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Yesterday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Yesterday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM

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