Lmao apparently none of you have ever tried using the command panther that self spots makes all your teamates tanks better comes in a great doctrine. Or used a KT that almost guarantees a wiped infantry squad on the 2nd shot. Or a elephant or jagdt that can just camps in the middle of the 2v2 dota map that negates allied flanking cause it usually always ends up into a mid vp fight.
Or you don't know how to take your sturm squad and run it to the house guarding the fuel on almost every 2v2 map while the kubel is bleeding mp.
You tell me how you counter an elephant with a teamate using command panther?? you can't because there is no room to flank on most 2v2 maps and even if you could thanks to command panther they know your coming from its vision or cheap arty flares that can be used anywhere. Command panther literally pretty much makes allied tanks useless if who is using it is not completely brain dead.
as long as you have an okw team mate all you have to do is delay the game long enough. Double ost can be kind of week if you get AA because they rely a lot on the call ins. OKW nah they even have arty now for camp maps that is impossible to take out with flak truck guarding with out soviet precision strike.
If you had more than 11 games as axis (5 of which you lost).... you might have more credibility here....
Axis shouldn't need to pick 1 commander to have a chance at winning.... and even if they do, your suggestions are end game ones. Allies should be dominating the early game. Thats like me saying "Oh the game is balanced because the pershing is awesome!".
and to answer your question about how to counter ele +cmd panther = Artillery, or AT guns. (or a mix of firefly tulips with another allied tank destroyer).
or a good old piat blob