M42 AT gun, brainstorm and solutions
8 Aug 2016, 14:20 PM
#21

Posts: 284
The faction already has a reliable AT gun, and TDs in every size and color. Its just overkill.. Soviets are no need of another doctrinal AT gun. Just remove it..
8 Aug 2016, 15:24 PM
#22

Posts: 1585 | Subs: 1
Keep in mind this unit comes inside a commander that gives buffs to units near the FHQ. As a result, buffing this gun has serious consequences since it will make counter play near impossible. If you make it better against Infantry than German players cannot use MGs to control conscripts around the house. If you make it better AT than it always pays to go this commander since you don't need T2 for any form of AT.
Remove the unit and possibly add some more late game (Howie would be good) to a commander which is all or nothing after the 8 minute mark.
Remove the unit and possibly add some more late game (Howie would be good) to a commander which is all or nothing after the 8 minute mark.
8 Aug 2016, 17:28 PM
#23

Posts: 2561
Keep in mind this unit comes inside a commander that gives buffs to units near the FHQ. As a result, buffing this gun has serious consequences since it will make counter play near impossible. If you make it better against Infantry than German players cannot use MGs to control conscripts around the house. If you make it better AT than it always pays to go this commander since you don't need T2 for any form of AT.M-42 is in 2 commanders
Remove the unit and possibly add some more late game (Howie would be good) to a commander which is all or nothing after the 8 minute mark.
8 Aug 2016, 23:08 PM
#24

Posts: 247
Just give it better accuracy and aim time so it can work against light vehicles, allowing for a t1 start that doesn't require you choosing the 1 or 2 good doctrines with guards.
Or just this.
The faction already has a reliable AT gun, and TDs in every size and color. Its just overkill.. Soviets are no need of another doctrinal AT gun. Just remove it..
Or just this.
9 Aug 2016, 02:44 AM
#25

Posts: 1585 | Subs: 1
M-42 is in 2 commanders
Fair enough, but my original point still stands. Changes to the M-42 disrupt critical functions within a commander.
Instead why not replace a functionally useless unit with a unit already in the meta (although I will admit the Howie is not a perfect example of this)?
9 Aug 2016, 15:02 PM
#26

Posts: 179
Keep in mind this unit comes inside a commander that gives buffs to units near the FHQ. As a result, buffing this gun has serious consequences since it will make counter play near impossible. If you make it better against Infantry than German players cannot use MGs to control conscripts around the house. If you make it better AT than it always pays to go this commander since you don't need T2 for any form of AT.
Remove the unit and possibly add some more late game (Howie would be good) to a commander which is all or nothing after the 8 minute mark.
I would be concerned a year ago, but not now
FHQ got indirectly nerfed to oblivion with the starting resource changes
you know, I already made a thread that showed the changes I wanted for M42, FHQ, and a few other useless abilities with a mod that showcases those changes, so I'll post the link to that thread instead.
9 Aug 2016, 19:12 PM
#27

Posts: 783
Give it flares!
Kappa.
Kappa.
9 Aug 2016, 20:39 PM
#28

Posts: 455
And why not? Static heavy AT defenses would work very good for USSR. Such as static AI defenses.
They're anti-tank gun is decent. No need to go further.
At this point, they won't spend time,resources, and manpower just for a single person. Tweaking things is rather easier than making a new unit and voicelines.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
Last Thursday, 10:49 AM

Last Thursday, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
Last Wednesday, 20:27 PM

Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Last Tuesday, 02:53 AM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
03 Mar 2025, 06:48 AM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
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