Where did I say that it needs a nerf? I said it's fine.
Look for it in recent Dane's replays.
Hey man, you didn't say that it needs a nerf but you didn't say it's fine either. Just if they win against 120s so decisively as you suggested I'd conclude they should be weaker or about the same level, right?
Must be this one you're talking about, Barton vs Zarok, double 120, double isg (there is nothing recent with Luvnest):
Pretty nice replay, also goes to support the original point made here:
https://www.youtube.com/watch?v=soSx3yoDckE
That is actually a good showcase for the isg's performance currently on a tiny map.
1. So facing heavy maxim spam that is locking down territory, not unlike what miragefla describes here initially (4 maxims 2 engies), Barton decides to also go full retard double isg.
2. Gets them firing at close range and microing them non stop from there to focus fire at the maxims or any other static unit, but mostly map control remains firmly in soviet hands despite model drops. There is always a maxim in the garrison, so Barton cannot take territory, isg does shit to the garrison.
3. Zarock gets his first infantry, guards, then gets two 120s.
4. As soon as barton notices the 120s he starts attacking them, Zarok mainly auto-fires them the entire match at mobile targets, so doesn't get lucky with them, that is normal. Think there is not a single time where he consequently tries to barrage the isgs with his mortars. While the isgs are non stop firing at setup teams, not that much auto fire from what can be seen, with some level of success.
5. You can see at around I think 15 mins, when he looses one of the mortars that he's not paying attention to them at all, just expecting them to do afk work. Then it takes him ages to recrew it and from there on just keeps bot way back in base , no micro from what is visible in the video.
6. So four maxims, 2 engies, 1 guard and by then the usual t-70 lock down 80 percent of the map even against 2 isgs that are microed flawlessly, manage to lock down round 80% of the map for almost 20 minutes.
7. Ostwind arrives and starts to also shoot at all the setup teams, game starts to slowly turn around because Zarok didn't get a counter soon enough, gets his t34/85.... fuel floating as you can imagine.
8. The real winners in this game for Barton are the very well played but also very lucky raketenwerfer sneak attacks, 3 of them.
Anyways, I think it shows that double isgs can counter that lock down situation somewhat currently, but you need to play them really well, needs to be a tiny map like Faymonville, your opponent needs to make mistakes, you need to be lucky to comeback after you break the lockdown.