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russian armor

Let's Talk: ISG Performance

8 Aug 2016, 08:42 AM
#101
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post8 Aug 2016, 08:28 AMDomine

WFA teching does not work that way.

Tech isn't linear, but tiers are still there, separated with strength of units in them and timing/costs.
8 Aug 2016, 16:48 PM
#102
avatar of Brassatko

Posts: 175



The ISG costs a solid 50 MP less than the Pack Howitzer (330 vs 380).


USF players hardly ever go for a pack howie theses days because they already have a mortar without tech requirement. OKW just doesn't really have a comparable tool at all, because the isg in it's current state doesn't do the job efficiently. What's the point in having a 50 MP cheaper unit that isn't half as useful?
9 Aug 2016, 09:05 AM
#103
avatar of RiCE

Posts: 284



USF players hardly ever go for a pack howie theses days because they already have a mortar without tech requirement. OKW just doesn't really have a comparable tool at all, because the isg in it's current state doesn't do the job efficiently. What's the point in having a 50 MP cheaper unit that isn't half as useful?


USF mortar makes Packhowi totally redundant... i think it should be removed.

If we doesnt count the USF mortar, i think ISG performance is good, except it could use smoke shells. I dont think it needs any AOE buff, since its already pretty accurate.

But if USF mortar remain like this, i would balance ISG to that aswell.
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