How would you address new factions' powercreep?
Posts: 276
For me I'd like to see Riflemen vet get rebalanced from -45% received accuracy to something like -30% received accuracy and -20% reincforce cost instead.
As for Brits, since I don't really play them much, maybe rebalance cheap Sappers to something else?
And since OKW has been butchered enough already, I don't think it has anymore issues other than free flak and sturmpio repair speed.
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Posts: 196
This game is not enjoyable for me anymore. losing my faith in lelic actually being capable of making this garbage playable.
Posts: 960
Otherwise if/when they release the next axis faction, it's going to have to fill the roll of "anti infantry" and "anti emplacement", resulting in 300mm motorized mortars that 1-shot every single emplacement (through brace) while being supported by 6-man dual LMG gren squads; by which point Ost will be entirely pointless.
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Posts: 4474
Recieved acc nerfs across the board+ 1 halve all vet recived accuracy apart obers and shook troops
Posts: 1605 | Subs: 1
EDIT:
You need to cut one "lo" in first Pollolo thing.
Posts: 17914 | Subs: 8
Recieved acc nerfs across the board
+ 1 halve all vet recived accuracy apart obers and shook troops
That'll make LMG blobs even more OP then they ever were, while making CQC squads completely irrelevant.
Posts: 4474
but mg finally counter them and they need to use cover
That'll make LMG blobs even more OP then they ever were, while making CQC squads completely irrelevant.
Posts: 17914 | Subs: 8
but mg finally counter them and they need to use cover
You mean HMG?
And who do you mean by them? Assault grens? Sturmpios? PPSH partisans? Commandos who do not have a single rec acc bonus? Oh these pesky OP CQC units.
Because LMGs are not supposed to melt everything on approach. Thats why they were nerfed over and over.
And HMG do not counter inf by dealing damage to it.
Posts: 372
You mean HMG?
And who do you mean by them? Assault grens? Sturmpios? PPSH partisans? Commandos who do not have a single rec acc bonus? Oh these pesky OP CQC units.
Because LMGs are not supposed to melt everything on approach. Thats why they were nerfed over and over.
And HMG do not counter inf by dealing damage to it.
If only you could use some form of support weapons to ensure your cqc units could make it close enough to engage at optimal range...
Posts: 17914 | Subs: 8
If only you could use some form of support weapons to ensure your cqc units could make it close enough to engage at optimal range...
That is a brilliant idea!
From now on I will use OKW smoke abilities when closing on tommy LMG behind green cover or alternatively move in with HMG!
Sounds like a perfect plan to win the game!
Posts: 372
That is a brilliant idea!
From now on I will use OKW smoke abilities when closing on tommy LMG behind green cover or alternatively move in with HMG!
Sounds like a perfect plan to win the game!
What OKW cqc units are you planning on closing in with in the first place?
Posts: 17914 | Subs: 8
What OKW cqc units are you planning on closing in with in the first place?
Spios?
G43 Pfussies also beat LMG squads at close range.
However I will +1 for the smoke as its greatly underused.
Posts: 474
Posts: 372
Spios?
G43 Pfussies also beat LMG squads at close range.
However I will +1 for the smoke as its greatly underused.
So out of the 3 options you decided to focus on one?
Shit design notwithstanding, OKW has 2 of the 3.
Posts: 3103 | Subs: 1
What the heck is CQC? Conqueror gun carriage? Command & Conquer? What does it stand for???
Close-Quarters Combat.
If you see someone say CQB, that's the same except the last word's Battle.
Posts: 474
Close-Quarters Combat.
If you see someone say CQB, that's the same except the last word's Battle.
Aaah that makes sense. Thanks.
Posts: 17914 | Subs: 8
So out of the 3 options you decided to focus on one?
Shit design notwithstanding, OKW has 2 of the 3.
Because I personally consider charging with HMG against LMG squad behind cover being a bad idea.
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