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July 5th Hotfix

5 Jul 2016, 07:25 AM
#1
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

July 4th Hotfix

Bug Fix

Fixed a bug causing the combined Arms bonus to stack with each nearby unit

https://community.companyofheroes.com/discussion/comment/250381#Comment_250381
5 Jul 2016, 07:28 AM
#2
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

i really do not get why they would not fix usf mortar.

they must abide by their lengthy QA process religiously no matter how flawed the process and imbalances may be.
5 Jul 2016, 07:38 AM
#3
avatar of Tric
Master Mapmaker Badge

Posts: 1467 | Subs: 4

USF mortar remains untouched...
jan
5 Jul 2016, 07:45 AM
#4
avatar of jan

Posts: 7

What is the problem with USF mortar?
5 Jul 2016, 07:55 AM
#5
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post5 Jul 2016, 07:45 AMjan
What is the problem with USF mortar?

The usual, it performs better then axis equivalent, the argument that "its costs more" falls on deaf ears :megusta:

If the range bug is still there, it should be fixed, if its not, well... should have 60 range and be done with it.
5 Jul 2016, 08:01 AM
#6
avatar of Blalord

Posts: 742 | Subs: 1

Cause 40 mp more justify this murder machine .... right ...
5 Jul 2016, 08:02 AM
#7
avatar of Tristan44

Posts: 915

Sorry this is a little off topic. But when did the b4 doctrine get nerfed?! It doesnt have the same effect it use to!
5 Jul 2016, 08:03 AM
#8
avatar of Schmitz

Posts: 88 | Subs: 1

jump backJump back to quoted post5 Jul 2016, 07:45 AMjan
What is the problem with USF mortar?


After it hits a unit, it continues to 'see' that unit even if in the fog of war (like the OKW infrared haltrack) and will auto-fire on it.
5 Jul 2016, 08:14 AM
#9
avatar of Jespe

Posts: 190

Mainly play US because of the mortar. If you don't do any mistakes its insta win agains ost. and in 2vs2 with Britt-vickers and us-mortar the ost don't have anything else but to try to mad or ostrupp them.

Killing fish in a barrel is still fun.

Edit: and because of the FOW tracking with mortars OST can't even relocate the MG42 effiently...
5 Jul 2016, 08:16 AM
#10
avatar of Katitof

Posts: 17914 | Subs: 8

Cause 40 mp more justify this murder machine .... right ...

I've never said its fine.
I've already said I'd like it to have high lethality, but only 60 range to force aggressive use and exposure, making it effective alternative vs garrisons and HMGs, but not superior to other indirect fire weapons, especially PACK howi, which should be superior piece here.
5 Jul 2016, 08:35 AM
#11
avatar of Dangerous-Cloth

Posts: 2066


The usual, it performs better then axis equivalent, the argument that "its costs more" falls on deaf ears :megusta:

If the range bug is still there, it should be fixed, if its not, well... should have 60 range and be done with it.


It also has fog of war bug that makes units visible for their entire existence after it attacked them once.
5 Jul 2016, 08:41 AM
#12
avatar of Katitof

Posts: 17914 | Subs: 8



It also has fog of war bug that makes units visible for their entire existence after it attacked them once.
That too if its a thing.
5 Jul 2016, 08:53 AM
#13
avatar of Dangerous-Cloth

Posts: 2066

That too if its a thing.


It is
5 Jul 2016, 09:12 AM
#14
avatar of Firesparks

Posts: 1930


The usual, it performs better then axis equivalent, the argument that "its costs more" falls on deaf ears :megusta:

If the range bug is still there, it should be fixed, if its not, well... should have 60 range and be done with it.

260 mp is nowhere near expensive enough for how good the USF 81mm is. It's the fastest firing and most accurate mortar in the game. It also have the best veterancy among mortar as well. it would need to be ~320 mp to justify its current performance.
5 Jul 2016, 14:04 PM
#15
avatar of Superhet

Posts: 132

How was this bugged mortar let through testing? and why didn't they hotfix it now? O_o
5 Jul 2016, 14:23 PM
#16
avatar of Australian Magic

Posts: 4630 | Subs: 2

All hail to Lelic and their inability to switch 81mm mortar for 60mm :foreveralone:

How was this bugged mortar let through testing? and why didn't they hotfix it now? O_o


Becasue it was 60mm mortar which was tested through preview yet Lelic has put 81mm in the patch :snfPeter:
5 Jul 2016, 14:24 PM
#17
avatar of Qvazar

Posts: 881



It is


How is that even possible...
Something must be seriously wrong if that can happen by accident when implementing a simple mortar!!!
5 Jul 2016, 14:24 PM
#18
avatar of SeismicSquall

Posts: 156


I've never said its fine.
I've already said I'd like it to have high lethality, but only 60 range to force aggressive use and exposure, making it effective alternative vs garrisons and HMGs, but not superior to other indirect fire weapons, especially PACK howi, which should be superior piece here.


So high lethality + pinpoint accuracy = what USF needed? Is that the consensus?

I thought USF needed a way to get MGs out of buildings. Having an extremely good chance to wipe a whole squad on the first shot, was that part of the need? with all other mortars, even double british mortar, you can safely let the first volley hit and not fear losing a full health squad, statistically speaking. With the USF mortar there is no such guarantee. If any of your full-health units stop moving, they have a very real chance of being wiped. This gets quite micro-intensive when you have 5+ infantry to juggle constantly.

I had a fresh Volks squad wiped on the first mortar round, it was the first shot fired in the game. The volks squad just vanished, no body parts flying off, nothing. Vaporized.
5 Jul 2016, 14:36 PM
#19
avatar of austerlitz

Posts: 1705

Katitof trying desperately to defend wipemortar,everything as expected.:)
5 Jul 2016, 14:40 PM
#20
avatar of Katitof

Posts: 17914 | Subs: 8

ostherlitz desperately doing everything to not read a post at all, but still respond to it, as expected
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM

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