![:P :P](/images/Smileys/tongue.gif)
1: Reloading
Units don't reload when out of combat, resulting in weapons not firing, Ostwinds not firing etc.
Solution: After X seconds out of combat (The same as healing) have the squad reload automatically.
2: Off-Maps
Only 'Some' off-maps able to be called into bases, this includes your own base (if you ever needed to).
Solution: Allow the use of your own off-maps inside your own base sector but remove ALL strikes inside enemy bases.
3: OKW Base guns
These shoot down/damage aircraft, can be decrewed, have no blind spot other than shot blockers and penetrate all vehicle types.
Solution: Give OKW bunkers (The same applies for the fortification doctrine as the flak emplacements are awful) similar to every other faction.
Side note: I understand the 'need' for this when OKW had a resource penalty, however, with the change to this it simply results in imbalance where OKW can base rush you/chase down units into your base with Luchs/Puma, you try to do that with a Stuart, T-70 or AEC and, well... Good luck getting out in one piece.
4: Unit Weapon Icons
An odd one but bare with me; Take for example Sappers, these can be equipped with Brens, Piats, Vickers, flamers and mine detectors (Not all at the same time unfortunately
![:P :P](/images/Smileys/tongue.gif)
Solution: I can't really give a decent solution to this as I'm not sure what would work best, however, either giving more information when the player clicks on a squad, or, and probably less desirable... Display each of the weapons equipped under the squads badge.